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The information was confirmed by the narrative director during an interview.
One of the most criticized aspects of Call of Duty: Warzone It’s the fact that developer Infinity Ward continues to cycle through the list of modes available weekly. While this keeps things interesting, players are often disappointed when they discover that their favorite mode is not currently available in the game. This is a conscious decision by Infinity Ward, but the developer is working on more elaborate stories for the game.
In a recent interview with Venturebeat, narrative director Taylor Kurosaki spoke a bit about his team’s role in the evolution of the game’s narrative as more than just a traditional campaign. Kurosaki said the Modern Warfare story never stopped at the end of the campaign, adding that the events at Spec Ops and now Warzone further expand that narrative.
“The important way to see this is, when we set out to make the game in late 2016, a great start for us it was consistency and continuity in every way. We didn’t want it to look like three separate games in one box. We wanted it to be seen as a massive world with a universal narrative. For players who love history, we want you to have more history when playing Warzone, when playing in multiplayer, or when playing Spec Ops.
If you go back and watch the introductory video for the first season, that’s telling a bit of the story. Then you see the presentation video of the second season, in which Ghost made his appearance. This tells a little more of the story. Now, with the introduction of the third season, that narrative line continues. “
– Taylor Kurosaki, narrative director at Infinity Ward
Kurosaki confirmed that everything is leading to something, but the developer is not sure how long it will take to get to that something. The narrative director also referred to Alex’s return, a decision some have criticized for devaluing his sacrifice in history. “The important thing for Alex, when he made the decision to fight for something he believed in, when he made the decision to be willing to be able to choose the mission that was important to him instead of being ordered to complete an ordered mission, it was not , for us, really about him dying “He explained. “It was about being willing to make the choice, being willing to sacrifice. That still counts.”
As for the future, Kurosaki was specifically asked if Infinity Ward plans any comprehensive changes to Warzone in a similar way to what Epic Games has been doing with Fortnite. “That is exactly the kind of thing we’re working on, what we plan “Kurosaki revealed. “Once again, everything will fit into this macro that we established in Modern Warfare and that we continue in Warzone. If you know who the main characters of Modern Warfare are, everything will make sense and everything will feel appropriate for the universe.”
Kurosaki did not go into specific details about these changes and events. In the case of Fortnite, your Battle Royale map is updated multiple times during a season. The Epic Games game also hosts several major events.
Source: VG24 / 7, Venturebeat
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