On the day of its publication, Cyberpunk 2077 One of the most anticipated new games of the holiday season immediately drew attention to one of the biggest messes of the year, as both ridiculous and game-breaking bugs proved so long on the console that Sony even listed the title entirely for the title from its digital storefront. Being. Developer and publisher CD Project Red has been enchanting widespread ridicule and happy customers with its hands full for the past few weeks and now there’s a new grief on their pile: shareholder suits.
Last week, two different law firms announced they were filing a lawsuit against the CD project, alleging that the company had violated securities laws misleading investors (and all others) about the state. Cyberpunk 2077 And whether it’s playable on current pay generation consoles, PlayStation 4 and Xbox One.
Statements about CD Project Red Cyberpunk During 2020, it was “physically misleading and misleading,” the complaint (PDF) says, as the company failed to mention that “it was virtually unplayable due to a number of bugs on the current generation Xbox or PlayStation systems.”
Those bugs were not widely known before the game’s release, as the company did not make console copies of the game available for review. Each outlet had a pre-release copy Cyberpunk Played on PC (including Ars). CD Project has since apologized for not making the console version available “and, consequently, not allowing you to make a more informed decision about your purchase.”
The suit cites several delays facing the game, first from April 2020 to September 2020, then from September to November and finally from November to December. Each time the studio announced a delay, officials publicly promised that the game was fully on track but needed a little more polish and began a period of constant waste to make it happen.
Following the game’s launch, CDPR’s joint-CEO Adam Kikiski acknowledged that the company has focused too much on the three-time delay rather than the actual issues with the game.
“We underestimated the scale and complexity of the issues. We ignored the hints about the need for extra time to improve the game on the base last-gen console,” Kisiski said in a conference call.
“We updated the game on the last-gen console until the very last minute, and we thought we’d do it in a timely manner,” joint-CEO Markin Ivisky said in the same call. “Unfortunately, this resulted in it being given to critics just a day before its release, which was definitely too late, and the media didn’t get a chance to review it properly. It wasn’t intended; we were improving the game until the very last moment. . “
The CD project said in a filing over the weekend that it would “vigorously” defend itself against shareholders’ claims.
Meeting expectations
Seeing the ongoing harassment of Cyberpunk 2077 At launch, an investor suit felt all but compelling. This type of legal action is unreliable at any time when the company takes a big PR hit.
U.S. Under the law, publicly traded companies have a trustworthy duty to their shareholders. Basically, the officers of the corporation have a legal obligation to act in the best interests of the company and its investors. Shareholders and corporate executives tend to interpret this as a legal duty to increase a company’s profits, although what the law says is not correct.
The argument in such shareholder suits basically says: the company did something it shouldn’t have done – like it minimized risk, made a huge mistake in the judgment, and so, and consequently, damaged the company’s public image and, in turn, hurt investors. .
Pinterest shareholders, for example, filed a lawsuit against the company earlier this month alleging that the board was failing in its fair duty because allegations of racial and gender discrimination in the company were damaging its image with its mostly female-user base. Is. Google filed a similar shareholder lawsuit in September about handling its harassment claims at the company. And back in April, Zoom investors sued over the overnight video conference sensation, arguing that the company should be aware that its product was not special before it hit the epidemic.