Zelda & Voice Is Actress Patricia Somerset Ne Online Speaks About Negativity And Criticism


Involvement in voice acting The Legend of Zelda There has been a feud between fans in the series over the years; In the past, some players have criticized Nintendo for messing around with the series’ traditional grunts and fully experienced voice acting, while others suggest that giving spoken dialogue to the main characters would remove some of the series’s charm.

But with 2017’s The Legend Z F Zelda: The Wild of the Breath, the series finally introduces sound on a scale never seen before. While the series maintains normal ‘on-screen text dialogue for most of the game, cinematic cutscenes eventually gave up characters like Zelda A. True Voice, taking on different roles in different languages ​​with different talented actors and actresses.

Nintendo’s decision has always been to provoke a mixed response from fans who grew up with these previously quiet characters, and while the voice acting in Breath of the Wild has gone down too far, it’s impossible to please everyone and some have decided to. Opportunity to listen to their feelings.

In an interview with Zelda Andharkot, Zelda’s English-speaking voice actress Patricia Somerset talks about dealing with more negative reactions to her work, talking online about ‘more vocal’ negative people and specifically talking about how she feels about the role. Is. She needs to make more skin than before:

“It was tough to face at first, because I was very sensitive to it, and I just wanted everyone to be as happy as possible for such a big game. [Breath of the Wild]. You really have to keep that kind of content in perspective, or someone does …

“You really became positive about that stuff. I can say that negative people just make more noise online more basically – that’s the nature of the net’s algorithms, and it’s a little bit accustomed. One. To make thick skin, I think There is something like this.I would definitely say that my skin has gotten a lot thicker over the last few years, because after playing this special role, because its skin is more skinny than skin to skin.Past kind of failures or criticisms.

As fans of gaming ourselves, we can all relate to these ideas – it’s a fantastic hobby that can create wonderful relationships, but Some space Naline spaces suffer from people spreading harmful levels of negativity. She is saddened to hear that this job has obviously caused her more problems than ever before, but Somerset also reveals that it has a silver lining – able to share these feelings while reprimanding her role:

“Chanel also has something in this, because Zelda thinks so, and it works very nicely, but she feels that eternal, and that’s her plate. It’s very relevant that way, I think. Risk. Work hard at anything you take and try, you come to this. I love the fact that, in general, about his character, they dig into the part of the story for him: what it means to realize his failure , But keep moving forward and do something big, and strive for the benefit of all. No one uses it as inspiration, heroes as inspiration. “

Have you enjoyed the sound present in Zelda: The Breath of the Wild and Hyrol Warriors: The Age of Disaster? Do you hope the series will move this way forward, or did they like the things you did? Let us know in the comments.

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