When a game is upgraded to Xbox One X, it means that the developer has improved the standard Xbox One game, including higher resolution, faster framerates, and / or improved textures.
All of this shouldn’t come as much of a surprise, as the Xbox One X can play games up to 4K, while the Xbox Series S can play games up to 120 fps at 1440p. However, the Xbox Series S supports 4K upscaling for games.Furthermore, according to the first report by Digital Foundry, the Xbox Series S also has the Xbox One X – less than 10GB vs. 12GB of RAM – but that doesn’t mean there are no upsides in this new Next-Jan system.
“It simply came to our notice then [S] Mode, but the GPU is so much more capable, and knowing what we know about how backwards compatibility works, you should really be able to clear up performance issues, “said John Linneman of Digital Foundry.” The Xbox One S could struggle – either the dynamic resolutions were overly aggressive, with recessions and things like that – maybe they could really run this machine smoothly. “
Moreover, the Xbox Series S promotes DirectX retracing, 4K streaming media playback, variable rate shading and refresh rate, and more.
The Xbox Series X and Xbox Series S will both be released on November 10, 2020, and will be priced at 4 9,499 and 29 9,299, respectively. Pre-orders for both consoles begin September 22, 2020.
For the Xbox Series S, check out the leaked “Virtual Press Briefing” which is part of the original revelation plan for the Xbox Series X and Xbox Series S, the first gameplay footage featured on the Series S and a comparison shot of MicroSt. Next-gen console.
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Adam Bakhhurst is a news writer for IGN. You can follow him on Twitter MadAmadBankhurst And on Twitch.