The developers of Halo Infinity broke the piano to record sound for the game



Halo Infinity Developer 343 Industries cut piano pieces to record sound effects, the studio revealed in a new blog detailing many aspects of the game’s audio dio creation. I really recommend watching the piano-breaking video at the top of this post. It is quite satisfying.

But the Audio Dio team of 3 343 did not use the piano as a target for various obscure devices. Before they could break it, they put a subwoofer on the piano to use it as an echo. And after they destroyed it, they put dry ice on numerous pieces of piano relics, “which made singing, thumping, screaming and all the big offers in between,” the developers said. Some of the resulting sounds are spine-chilling. (Interestingly, for the Audio Dio team Death stranding Also mess with the piano to record different sounds for the game.)

In addition to detailing the destruction of the piano, the blog goes into depth on things like how the impact of the gun falls on some. Halo 5 And Halo Infinity, The acoustic system is how the sound passes through the game environment, and how the sound design differs between single-player and multiplayer. 343 also declared Halo Infinity Dolby Atoms will support Windows Sonic and DTS headphones: X Virtual Surround Sound Technologies, G, which will allow you to listen to spatial audio audio even while wearing stereo headphones.

If you like learning about sound and music in sports, you should definitely take some time to read the whole blog and hear what 343 is working on. That’s interesting stuff.

Halo Infinity Currently scheduled to release this fall.