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Published by DeNA, licensed by Toei Animation and produced by the entire “slam dunk master SLAM DUNK” process, held a pre-market demo experience meeting, invited Bahamut GNN and other media to be the first to experience the content of the game, and announced that the game will be in May Officially launched on the 27th. The following will give players the real experience of playing. Interested players can consult this report.
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※ The images cited in the text are all screens of the game in development.
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Officially stated that “Slam Dunk SLAM DUNK” is a competitive game that combines the elements of MOBA with the theme of the classic Japanese basketball comic “Slam Dunk”. Officials also mentioned that the “Slam Dunk SLAM DUNK” plan will promote the competitive elements of the game in physical sports activities. Currently, he is developing an online to offline event system. You are expected to host large-scale eSports events in the future. Attract players to participate in the game.
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DeNA specially held a demo experience meeting, inviting Bahamut GNN and other media to experience the game’s content. The story of “Slam Dunk SLAM DUNK” completely restores the content of the original story. The first time you enter the game, a scene will be played that is the same as the original animation. After protagonist Sakuragi does not attempt a slam dunk for the first time, the game will also officially begin.
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The main screen of the game fully reproduces the classic railway scenes and trains the dynamic effects in the animation. Players can also change characters on the main screen to Akagi Haruko or Sakuragi Flower Road based on their own preferences. In particular, this game contains Chinese and Japanese voices, and you can change the settings at any time.
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First of all, the game will require players to teach beginners first, to learn the basics of the game. In terms of operation, the left side of the screen has a virtual joystick to move the character, and the right side has action buttons for shooting, passing, blocking, and abilities. It will automatically change according to the player’s current offensive or defensive side; the way to shoot is Hold down the fire button, if you just click or even make false moves to trick your opponent, the same principle also applies to the layout, if you just click to make the lever act.
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When changing the defender, there will be a fan-shaped area in front of the opponent. The player must enter range to effectively block the opponent’s attack. Press the lock key at the moment of the opponent’s shot, and it will cover the hot pot according to the player’s takeoff time OR the effect of reducing the opponent’s hit rate; the ball that cannot be marked will become a rebound. At this time, the screen will show the ball’s drop position. As long as the opportunity is seized, the rebound can be picked up. Additionally, there are more advanced techniques such as copying and looking at the ball in the game to help players score more effectively or contain opponents in the game. These instructions can be practiced repeatedly in training mode.
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Then the system will ask the player to play a 3V3 half match. In battle mode, there will be 6 players participating in the game, divided into two teams for the game. Before the game, we can confirm our lineup, roles, and abilities. Players who have purchased fashion can also change outfits for the role here; each role has every offensive and defensive ability as well as a unique trick, and these tricks are the classic moves to restore the original, such as Sakuragi Flower Road’s “free throw line”, Rukawa’s “change basket dunk” Feng, Akagi Gangxian “Gorilla slam dunk” and so on.
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In addition, various preset messages can be configured in-game to communicate tactics with your teammates. Officials also announced that they will install voice features in the future, to make communication between players more immediate and clear. For the more timid players, the game also has a direct voice-to-text input function.
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In addition to battle mode, this game also includes a single player mode, which is divided into main story, training, branch diagram, man-machine mode, single player 5v5, and can play against the computer. The main story is animated in a way that allows players to enjoy the same story content as the original again. During animation, some QTEs like turning the door handle, sliding the sliding door and selecting the dialog will be interleaved to make the plot more interactive.
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Finally, move on to the character development part. The main elements of this game are the cultivation of talents and potentials. Talent cultivation can open up more high-level actions, such as increasing the effective takeoff dump distance or a larger bounce range. It is possible to focus on cultivating specific values according to the characteristics of the character, as Miyagi Ryota is suitable to improve the transmission and interception capacity, and Mitsui Shou is suitable to improve the stability of the three pointers.
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“Slam Dunk SLAM DUNK” is a competitive game that restores the original story and characters in the plot and the game is very rich. In addition to the same plot animation as the original story, the movements of the characters during the game are also one of the highlights. Combinations of tactics and abilities of forwards, centers and defenders, as well as operational skills such as false moves, also add more competitive elements to the game. I think that regardless of “Slam Dunk” fans or players who are interested in basketball games, You can fully enjoy the fun that this job brings
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※ The images cited in the text are all screens of the game in development.
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