‘Spider-Man: Miles Morales’ combines ray tracing and 60 fps in new PS5 mode


When Marvel’s Spider-Man: Miles Morales Launched on the PS5, it comes with two options: Loyalty and Performance Mode. The previous one offered ray tracing but the experience kept locked at 30 seconds per second. Later, meanwhile, Ray dropped the speed in favor of 60 frames per second gameplay. Now, developer Insomniac has introduced a third option called Performance RT. It promises to be the ‘best of both worlds’ combining ray tracing and fluidity of 60 frames per second. To achieve this, however, you need to sacrifice some “visual resolution, reflection quality and pedestrian density”, as described in the game settings.

So what should you go for? It all depends on your choice. Some will always pay attention to the best scenes possible. If that’s you, Fidelity mode is still the way to go. For those who stick to 60 frames per second gameplay, however, the decision will be a bit difficult. It is worth experimenting with both to see if you are a happy sacrifice. If you consider a sparsely populated population, Performance RT may be the best option. Otherwise, the original performance mode can provide a better mix of fluidity and detail for your eyes. Regardless, we’re just happy that Insomnia is giving players more options. More choices means a higher chance that you will land on something you think is right for you right now.