PS5 to Cost More Than XSX While Struggling More with Multiplatform Games in Performance, Insider Says


PS5 and Xbox Series X may be relatively close (they’ll probably start in about three months from now), but there’s still some official information we & # 39; re missing, mainly one of the most important aspects of any new product: the price.

Insider Dusk Golem, best known for his CAPCOM (Resident Evil / Street Fighter) and Silent Hill rumors, posted some new goodies in a ResetEra thread titled ‘Realistically, how is Microsoft expected to compete with Sony’s next generation?’ Where he said that, PS5 probably costs more than Xbox Series X, because Microsoft has a greater capacity than Sony to absorb production costs, while retail prices remain low. In addition, Dusk Golem also reported information from its sources that Sony’s next-gen console has more difficulty than Xbox Series X with performance in multiplatform games.

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[…] From some murmurs I have heard, I will just say that I suspect that this topic will be “interesting” as more details are revealed on both platforms.

I mean this in a few more ways, but to give the broadest idea, I’ll just say that the Xbox Series X is far more powerful than the PS5 when we’re just talking about raw power, multi-platform games will run better there, it’s what people need to prepare themselves for. Add to this Microsoft are ready to lowball Sony when it comes to price. They can bid more easily and get profits from Game Pass then console sales than Sony can compare.

PS5 is easier to develop for general and Sony has very talented studios behind it that will get the most out of the PS5, which I have no doubt about, but this topic is about how Microsoft will compete, so where do I go? are focused on. But when it comes to cross-platform games, they will end up performing much better on Xbox Series X. Xbox Series X will have the tech advantage over PS5, and it will be more than marginal.

The basic spirit of what I’ve heard is the PS5 is really good at working on games exclusively for it, but in practice the specs’ get weird for games with more platforms. As a multi-plat, using PS5’s SSD systems helps a bit, but not quite, and I’ve heard some dev friends a bit about the battle PS5 has for 1080p games that still run at 60fps, while Xbox Series X does not have the same problem and can print above, even in most cases. Of course, this is a small selection of people I’ve talked to, there’s more to it, but I hear something that makes this generation a little interesting is to focus on PS5 & Xbox Series X in other areas – platform games “interesting” this generation, to the point that we may see less of them and many more games coming to one platform than the other (plus PC), because it is actually difficult to make a game optimal for both platforms because of where they are directed a little differently.

In a follow-up post, he explained that he mostly referred to Resident Evil Village, which apparently struggles to get 1080p at 60 frames per second on the PlayStation 5. That said, Dusk Golem also heard from other developer friends that this is likely also happen in other multiplatform games.

Okay, so I think I’ll just get clean here … I’m talking about Resident Evil Village. The terrible performance of the game at the PS5 public event with the terrible frame rate present in the trailer was the current status of the game on PS5 as it was a few months ago. The thing is, apparently the game runs perfectly on Xbox Series X, they’ve had some trouble getting the frame rate stable on PS5 (which, like Sony had a rule to record the PS5 event gameplay on PS5, led to show the foreign frame in that trailer). But it runs in the RE Engine, and they will make more optimizations to take advantage of the game there.

The price tags come from various sources, I said that earlier, but will clarify here.

From what I’ve heard anecdotally from some other dev friends of mine, Xbox Series X has the advantage when it comes to multi-platform games on most fronts. But this is still anecdotal of the few people I’ve talked to about this topic, but I think some people should be ready for it, because it was at least consistent with everyone I’ve talked to about making it of games for PS5 and Xbox Series X.

Of course, all this information should be considered as a rumor with everything that it contains. However, Dusk Golem proved a reliable leak and after all, this does not sound like foreign claims, considering what we know from Microsoft’s finances (on the subject of price) and the higher TFLOPs of the Xbox Series X (on the subject of performance).

We should at least know more, because the PS5 price could be announced later this month and the Xbox Series X could definitely follow.