Nintendo says console targets “Kids and Teens” says Segani’s Toshihiro Nagoshi


As part of Sega’s 60th birthday celebrations, the company’s chief creative officer, Fisher, Toshihiro Nagoshi, took part in a video interview where he talks about his time with Pati.

Nagoshi is perhaps most famous for its association with the Yakuza franchise, but its history with Sega games goes back some time. He worked on the arcade driving title Virtual racing And Daytona USA, Before moving on Super Monkey Ball Series. That series was significant because the original title was the first game Sega released on Nintendo Hardware when the company dropped the hardware and switched to multi-format publishing.

When asked about the Super Monkey Ball (around the 12-minute mark), Nagoshi explained that the reason why GameCube was taken as a port for the port was due to the Nintendo hardware. However, he added that he thinks “even now” Nintendo systems are designed with the same age range in mind:

I think even now the Nintendo platform is a game console that is played by a wide range of age groups, but basically, I think it’s hardware for kids and teens. In the midst of all this, at the time, Nintendo was also putting a lot of effort into the children’s market, and I thought it would be worth it.

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