Here’s how backwards compatibility would work on the Xbox Series S


Microsoft has explained in detail how the Xbox Series S will handle backwards for the original Xbox, Xbox 360 and Xbox One S games, and how this next-gen system will make those experiences better. Talked to Microsoft about the Xbox Series S and how it would offer “1440p OG Xbox and extended 360 titles, 2x performance on select One S titles – and more”. “

Original Xbox games will feature a 3x boost for resolution on both axes, meaning titles aimed at 480p on the original machine will reach a maximum of 1440p on the Series S, possibly with a range of performance performance advantages.Xbox games 360 games that have been made available for the Xbox One X will also be enhanced, which will run with “2×2 resolution multiplication, bringing titles that run from the original 720p to 1440p.”

As mentioned earlier, the Xbox Series S will not run older games with Xbox One X enhancements, but it will have other additional benefits. Xbox games 360 games will benefit from the improved Zen 2 CPU architecture, a step up from the Xbox One X’s Jaguar CPU cores.

There will also be various improvements to the Xbox One S games, although “the game to run at 900p will not run any higher on the hard-coded Series S.” However, there will be “resolutions used in games with dynamic resolution scaling, as well as improvements in texture filtering quality.”

Confirmed Xbox Series X Games

Games will load much faster with the new solid state storage, and Auto Toe HDR will also be present and the games will look better than their Xbox One S counterpart. Moreover, CPU-limited titles should also “perform more stable at the target frame-rate.”

Speaking of frame-rate, the Xbox One title will be able to run at twice the frame-rate on both the Xbox Series S and the Xbox Series X.

“We designed the Seabox S to enhance the Xbox One S games,” system architect Andrew Gossen told Eurogamer. Created. When games are updated, queries can be made to determine if existing games are running on the new console. And in terms of performance, the Series S offers a double effective CPU and GPU performance over the XB One X One, making it much easier for games to do this. And in fact, the Series S GPU runs the Xbox One S. Games with better performance than the Xbox One X. “Another exciting aspect is how easy it is to augment previous games to take advantage of the power of these next-gen systems.

“No real perfect tuning is necessary when you do this, and so often it’s just as easy as changing three lines of code, and then the game works.” Goosen adds. “Even when it’s not easy, the fixes are still very small. We had a triple-A title where doubling the frame-rate really worked, except that the crowd animation was twice as fast as usual. And so, those kinds of improvements are normal. Is very easy for developers to improve.We are working to update game developers and publishers [their titles]. It will basically be the favorite games that run on the Series S with a double frame-rate. “

The Xbox Series S and Xbox Series X will both be released on November 10, 2020, and will be priced at 29 9,299 and 4 9,499, respectively. For more about the Xbox Series S, read about how small the size of the game will be on the Series S, we learned 8 new details about the smaller mini-next console and its full specs.

Xbox Series S and Series XCarison Repositories Photos

Both the Xbox Box X Series X and Xbox Series S will be available for preorder on September 22, 2020, and you can stay up-to-date with what you need to know about Xbox Preorders in our constantly updated guidelines. Included. Or both!

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Adam Bakhhurst is a news writer for IGN. You can follow him on Twitter MadAmadBankhurst And on Twitch.