This week’s issue of Famitsu magazine has a great feature in Final Fantasy VII Remake with an interview with key developers.[Thanks[Thanks[Gracias[ThanksRyokutya2089.]
Below are the highlights of the interview with Final Fantasy VII Remake developers:
Tetsuya Nomura (Director)
- Tetsuya Nomura: “We are very aware that we should hurry up with the next part. We also want to launch it as soon as possible. “
- Tetsuya Nomura: “We plan to launch the next one as soon as possible, and it will be more enjoyable and of higher quality than the first one. Please wait a little longer. “
- Tetsuya Nomura: “I think by the time we announce the next title, we will be able to clarify more about our plans to move forward.”
- Tetsuya Nomura: “The Whispers became visible after coming into contact with Aerith. As for when Aerith has been able to see them? I still can’t say it.
- Tetsuya Nomura: “As for the massage part, if we did something risky in that city, the ratings would have marked it, so that was the only way we could do it.”
Yoshinori Kitase (Producer)
- Yoshinori Kitase: “The story of the new Final Fantasy VII just getting started.”
Naoki Hamaguchi (co-director)
- Naoki Hamaguchi: “For the next part, I would like to refer to those who asked for normal difficulty for Classic Mode.”
- Naoki Hamaguchi: “Development has already started. We are currently working diligently on it. We could keep you all waiting a little bit, but please look forward to it. “
Motomu Toriyama (co-director)
- Motomu Toriyama: “We originally planned to include Roche in the last fight. However, we dismissed the idea as he would have ruined the serious mood. We also plan to have a battle [with Roche] in the slums in Chapter 14. We put aside the idea since there are no roads in the slums to ride a bike. ”
- Motomu Toriyama: “The chances of the ridiculous character appearing in the next game have greatly increased [laughs]. “
- Motomu Toriyama: “As for Avalanche’s hideout, we removed it because it created a sense of distance between Cloud and Avalanche.”
Nobuo Uematsu (Composer)
- Nobuo Uematsu: “Hollow was the first song I made playing the guitar.”
Kazushige Nojima (Story and setting)
- Kazushige Nojima: “I think of Final Fantasy as a series that continues to change and face challenges. Final Fantasy VII Remake is no exception. “
Makoto Ise (Sound Director)
- Makoto Ise: (At worldwide simultaneous release) It was hell to work simultaneously in multiple languages for the voices (Japanese, English, French and German) during the final stage of development. Right between you and me, we could barely make it on time.
Keiji Kawamori (Music Supervisor)
- Keiji Kawamori: (On ideas about having a long silence and no background music to make it more realistic) From the original Final Fantasy VII always had music playing, we decided to work in that direction. “
Final Fantasy VII Remake It is currently available for PlayStation 4. Producer Yoshinori Kitase recently spoke about the staff working remotely onFinal Fantasy VII Remake Part 2.