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Sony’s future plans with the PS5 hinge on the PS4’s past and present.
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In a recent interview with GamesIndustry.bizSony Interactive Entertainment CEO Jim Ryan confirms something we’ve known all along: PS5 adoption depends on the current-gen PS4. Long ago we said Backward compatibility and smooth transitions between generations are the most important things for next-gen consoles.. It turns out that Sony thinks the same. That’s why the PS5 plays thousands of PS4 games at launch.
Given that the PS5 will use the PS4 as something of a stepping stone, Sony sees great things for the future of the PS5. This reliance on the PS5 has led to a significant revision of $ 945 million upward (+ 35%) in projected gaming earnings for fiscal 2020. Now Ryan explains why Sony is so optimistic about the adoption rate, the success of the PS5, and how the PS4’s installation base of more than 100 million will be a launch pad for the next-generation successor.
“We are increasingly optimistic in terms of the number of people we think can interact with PS5. First of all, because we did not start from the beginning as we did with PS4, when we were coming out of a very mediocre PS3 platform, with a low level of networks throughout the community “ Ryan said.
“We are now starting with 100 million players, who we hope to transition very, very quickly to PS5. And it is an engaged, tribal, networked community that will be deeply and deeply engaged with their PlayStation 5, we hope, from a very moment early “.
Read also: Sony is bullish on next-gen sales too: PS5 to surpass PS4 launch sales of 7.6 million, Sony predicts
With backward compatibility, Sony is trying to combine the PS4 and PS5 in a kind of natural evolution. The idea is to pass the baton on performance and hardware experiences without leaving your entire library of games behind. For the best-selling platform of the generation that has moved nearly 1.5 billion games, this is extremely important.
the Newly designed and robust PS5 user interface it also aids in deeper network engagement and integration. The new user interface system fuses gamers even further into an established and cross-generation ecosystem along with specific features like in-game suggestions, picture-in-picture streaming and display, and a layered user experience designed not just for respect his time, but also to keep him glued to the game longer.
“The second is that the PS5 has been built as a networked device, with features and functionality stemming from the experience of the last six or seven years, designed to provide network gamers with better, richer, networked play. deeper, faster and more fluid. experience. “
The PS5 will launch on November 12 for $ 499 (disk version) and $ 399 (digital only).