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The Last of Us Remastered has received a new patch on PS4 that has seemingly reduced loading times throughout the game, including reducing the loading times of the game’s first loading screen by over 70%.
As reported by Kotaku, The Last of Us speedrunner Anthony Calabrese has noted that patch 1.11 has made “loading screens basically non-existent on PS4” for The Last of Us Remastered. This change has even saved him nearly 18 seconds in David’s fight and it seems to work for both ssd and hdd.
YouTuber ElAnalistaDeBits also uploaded a video showing the improved load times in action. Before the patch, the first loading screen in The Last of Us Remastered took 1:30:10. With the new patch, the load times for the same section appear to be 0:13:86.
While this could always be an improvement specifically for the PS4 version of The Last of Us Remastered, its timing is curious as this game is included in the PlayStation Plus Collection for PS5. This PlayStation Plus advantage brings other great games like God of War, Bloodborne, and Final Fantasy XV to Sony’s new next-gen console.
It wouldn’t be out of the question to consider that by optimizing and making these games playable on PS5, these developers have found ways to improve the experience for those still playing on PS4.
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
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