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EA Motive has released a new patch for Star Wars Squads, which adds a host of next-gen enhancements, as well as new cosmetics and more.
The update includes support for up to 120 fps and 4K resolution on the recently released Xbox Series X and Series S consoles, with an option for gamers to prioritize enhanced visuals or improved performance.
On the PS5 side, the game has received “improved lighting and visual quality” with “added variable frame support for televisions and monitors to allow it.” It’s currently unclear what the visual quality improvements for the console include.
In addition to next-gen enhancements, the patch also adds the Foster Haven map for Dogfight and Fleet Battles modes. The Foster Haven map had previously appeared in the game’s prologue missions, but is now available for multiplayer modes.
Additionally, improved matchmaking support has been introduced. Due to cross-generation play through backward compatibility, players have experienced widely divergent loading times for matches. Players who have not finished loading when a match begins will now have an additional window of time to join the current match, rather than having to start over.
More cosmetic options have also been introduced, including two new Starfighter paint jobs: Typhoon Squadron for the New Republic and Interstellar for the Empire, as well as an X-Wing skin based on Luke Skywalker’s Dagobah ship.
The patch also includes bug fixes for player screens going dark after redeploying from the hangar, tweaks to the UI, VR resolution updates, and more. Check out the full patch notes here.
The free update comes a week after EA announced that the game would receive post-launch content after all, despite the studio having repeatedly insisted that the base game was a finished product.
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