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Star Wars Squads released just a week ago and has been applauded as one of the best games to take advantage of the Star Wars property. The game room’s flight mechanic and simple narrative revolving around a New Republic squad taking on an elite squad of Imperial Remnant forces has given fans of the property a chance to unite. in the absence of movies and Star Wars Battlefront 2 has stopped releasing new updates. Despite its popularity, Electronic Arts sticks to their statement that they will not add any new additions to the game after its release, and executives consider the game to be complete and self-contained. Squads they were the first game Motive managed by themselves just by helping Criterion and Dice in the Battlefront 2 before.
General Manager Patrick Klaus gave an update on what’s next for the study, “In addition to Star Wars: Squads, we are also working on several unannounced projects. Innovation is difficult, but also exciting and energizing. “With our new mission, we are testing a lot of things and testing a lot of ideas that you can’t stick with, as iteration and experimentation are healthy and the key to finding something great. Klaus continued: “To empower players to create, experience, live and share their own unique stories. To achieve this goal, we encourage innovation and calculated risk-taking in our approach to game development. We place a significant emphasis on creating a safe space through our practices and culture to offer our teams the freedom, autonomy and time to innovate where it matters. “
With Squads being highly successful, often called a successor to the X-Wing vs. TIE fighter games from the late 90s, they are likely to get more games under the Star Wars brand to develop, possibly a sequel to follow the madness behind Squadrons. Klaus’ statement looks like they are being given room to experiment with different styles of games, possibly creating a new IP for Motive to handle themselves.
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