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As we get closer to the debut of the PS5Sony has graced us with additional looks at some of the games available for the new console once it launches on November 12. The latest entry is Demon’s Souls, a full top-down remake from Bluepoint Games and SIE Worldwide Studios. And it’s giving would-be PS5 owners a lot to get excited about.
Leading to PlayStation BlogGavin Moore, Creative Director of External Development at SIE Worldwide Studios, detailed what it was like to work on a “beloved legendary title” like Demon’s Souls, as well as a new trailer for the game with additional information.
the latest trailer takes players to the kingdom of Boletaria, where the stark lands of Stonefang await. Stone Fang is just one of five different kingdoms waiting for you to traverse it in the remake, filled with cursed miners to continue digging for dragon bones from ancient lands. Stonefang remains illuminated by arcane weapon forges and the lava that fuels them.
Your only real recourse against the souls that await you in this miserable underworld are your sword, shield, and wits. You must adopt important techniques while exploring these caves if you want to be able to thwart the massive spiders or their brethren.
The developers of Demon’s Souls have indicated that massive battles with beasts like Armored Spider and Flamelurker will feel like they did before on the PlayStation 3 original. The team says they have “lovingly recreated” these battles to make them feel as close to each other as possible. what the players experienced in 2009.
While not explicitly stated on the blog, much of this accuracy and attempts to match the way the game felt when it first debuted is likely to come down to the sensations that the PS5 can reproduce. Using the PS5 DualSense Controller, players will likely feel every sword strike and strike against their weary bodies. Since the haptic rumble and feedback with the system controller are advanced enough to feel the tension of pulling back a bowstring, those tricks will probably be in place here. too.
Talking to Polygon, Moore explained a bit more how playing with the DualSense could change the combat and imbue it with a new feeling: “You really feel metal striking metal through your controller. It’s a triumvirate: audio, visual and tactile, all working together at the same time. and it makes a huge difference in gameplay, “he said. “So when you make a parry, you feel it in your hands before you see it visually, and it’s that split-second reaction time, it gives you that little edge you need, which can actually make the game a little bit more. easy for people to think. Because you’re feeling the game world. “
Moore also indicated that “everything that was in the original version of PlayStation 3” will be included in this version of Demon’s Souls so that players cannot miss a thing. Other than that, this version will include new weapons, rings, and armor.
We’ll get a chance to see how things have changed and stayed the same when Demon’s Souls launches on PS5 with the console launch on November 12.