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The peer pairing will be maintained.
Gun Media is taking offline the asymmetric dedicated servers of multiplayer horror Friday the 13th later this month, releasing a final patch at the same time.
Friday the 13th: The Game got off to a rocky start in 2017, with a litany of bugs and glitches that threatened to undermine what was a solidly entertaining and commercially successful horror experience. Despite the improvements, Gun Media so failed in a lawsuit related to ownership of the Friday the 13th license, at which point it announced that it would no longer develop new content for the game. Even so, the community has remained.
That rocky road, however, seems to have come to an end; In a post on the official forum Friday the 13th: The Game, community lead developer Matt Shotcha confirmed that Gun Media will be ‘decommissioning’ the game’s dedicated servers later this month, returning to the preferred peer-to-peer network in the launch.
Shotcha offered no explanation for the decision, only confirmed that Quick Play and Private Matches would remain available through peer-to-peer matchmaking, and that the studio’s database servers will remain active, allowing continuous access to progression and player unlocks. Additionally, current ribbon, CP, and double XP drop rates will be enabled indefinitely.
These changes will coincide with a final patch for Friday the 13th (patch notes will be shared the week before launch), which promises “fixes for a long list of player issues.” Meanwhile, official forums will be archived in a locked state, and social media channels will “shift to a more minimal focus”, limiting postings to those deemed “necessary.”
Despite all this, however, Gun Media says it will continue to sell Friday the 13th: The Game, and encourages players to use JasonKillsBugs.com for troubleshooting.
“The Gun team would like to thank each and every player and fan who has made Friday the 13th: The Game what it is today,” concluded Shotcha, “We know this news is hard to hear, despite being inevitable. each of you. “
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