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The Call of Duty Black Ops Cold War multiplayer mode has recently been unveiled to the world. The reveal event introduced fans to a variety of different maps, new movement mechanics, and more. The changes made to the game were a step in the right direction, considering that the franchise was in dire need of an update. Also, game designer Tony Flame shared information about another major change made to the game’s combat mechanics.
Tony took to Twitter to announce: Damage Flinch has been redesigned in Black Ops Cold War. Flinch is now primarily a feedback mechanism to help you understand that you are taking damage, without affecting your weapon’s aiming position. Your weapon will move with your screen to stay on target. No more headshots “
Fans, broadcasters, and professionals appreciated this change. Popular personalities Censor, CouRage and Ali A also responded to this.
Mvp
– Censor (@Censor) September 12, 2020
W
– Jack “CouRage” Dunlop (@CouRageJD) September 12, 2020
Oh damn 😳👌🏻
– Ali-A (@OMGitsAliA) September 12, 2020
Eurogamer described the blowback to the head as “A recoil headshot is what happens when someone shoots you while you’re aiming lower than your enemy’s head, and the recoil from the damage pushes the sight upward to deliver a headshot.”
Read: Call of Duty Introduces New Leveling System in Black Ops: Cold War
Call of Duty Black Ops Cold War damage recoil changes explained
This was a common complaint from both gamers and professionals in Modern Warfare’s multiplayer. But it seems like Treyarch listened to the fans and made a big game change. To better describe it, check out this video by YouTuber Xclusive Ace.
Many people have expressed concern (rightly so) about how high the headshot multiplier is in the Cold War due to recoil, but it turns out that there is little to no recoil when fired, as far as I can tell. The deeper I look the more I see a really solid playing base pic.twitter.com/IGQvKVdotm
– As Xclusive (@TheXclusiveAce) September 11, 2020
This makes a big difference, especially in competitive scenarios. Although, this was not the only change made. The multiplayer reveal also introduced an improved movement system for operators. For example, the slide was shown to end with the player crouching. Additionally, jumping slowed players down momentarily to make it more realistic. To improve the overall combat experience of the game, the developers also modified the movements of the weapons in the game.
The changes made in Black Ops Cold War were obviously based on user feedback. The developers proved that they listened to fan complaints and acted accordingly. This definitely made the game much more interesting and less broken than its predecessor. In addition to this, this change also made life easier for professional players. The game will definitely be well received with all these changes when it launches on November 13.
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