Cyberpunk 2077 Revision 1.04 Makes Changes to Reduce Epilepsy Risk



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Cyberpunk 2077 Developer CD Projekt Red (CDPR) is releasing an update to the game that could reduce the chance that some sequences will induce epileptic symptoms. The risks of seizures were revealed by Game informer editor Liana Ruppert earlier this week. Revision 1.04 is now available on PlayStation and PC consoles, and CDPR is working to get the update “asap” on Xbox.

CDPR says it has changed the look of its “brain dance” sequences. During these sequences, a device is placed in front of your character’s eyes that flashes red and white lights. The effect is similar to what real neurologists do to trigger seizures for diagnosis, according to Ruppert, who reported that he suffered an epileptic episode while playing games.

The flare effect during brain dances has been “softened and the flare has been reduced in frequency and magnitude,” according to CDPR’s patch notes. Ruppert said he worked with the studio this week to help test the solution. “I think this will help A LOT of epileptics and non-epileptics feel more secure in # Cyberpunk2077.” Ruppert said.

The update has many other fixes, including one for an issue where some copyrighted songs would play even when a player had changed a setting to disable copyrighted music playback. The CDPR had warned streamers to turn off all music in the game on Thursday as a temporary solution to avoid the possibility of triggering a DMCA strike.

In spite of Cyberpunk 2077 Many early issues including reports of poor performance on older consoles, the game has been a huge financial success thus far. CDPR has already recovered full development and marketing costs purely through digital pre-orders, according to a document on CDPR’s investor site (PDF). The game had more than eight million pre-orders, CDPR announced Wednesday.

Cyberpunk 2077 it also broke Steam’s concurrent player record for a single-player game, peaking at over 1 million concurrent players on Thursday, according to SteamDB. That number was more than double the previous record of Fallout 4, which had a peak of over 470,000 concurrent players in 2015.



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