CD Projekt Red Developers Speak After Cyberpunk 2077 Delay Faced With Death Threats



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CD Red’s Project Cyberpunk 2077 It has run into its fair share of delays at this point, including one announced yesterday that takes the early release of the cross-generation game until December 2020.

Less than a day later, developers working on the game say they have received threatening messages online about the studio’s decision to delay the game for an additional 21 days. Andrzej Zawadski from CD Projekt Red shared an example of one of the “mildest” threats sent to a Cyberpunk 2077 dev, which included threats against that developer’s family, as well as the individual himself.

“There was much, MUCH worse. Each and every one of them is being denounced. We won’t let it go. Don’t treat it lightly. Don’t ignore it. It’s serious,” Zawadzki tweeted. Cyberpunk 2077RPG Design Lead.

The gaming industry has a nasty history with threats of violence, but it is important that those threats are not ignored or dismissed as acceptable expressions of anger. As Zawadski says in his tweets, it is important to treat those messages for the threats that they are and there is absolutely no excuse for such behavior, even if it is done in jest or misguided hyperbole.

“I understand that you feel angry, disappointed and want to express your opinion about it,” he says. another tweet from Zawadski, this was shipped only hours after the delay was announced. “However, sending death threats to developers is absolutely unacceptable and simply wrong. We are people, just like you.”

CD Projekt Red announced Cyberpunk 2077Yesterday’s delay in a social media statement (reportedly shipped at the same time staff were notified internally of the delay). In keeping with that note from the studio leadership, developing the multigenerational game for 9 platforms in total, all for a simultaneous release, has proven to be a challenge throughout, especially given the fact that development teams are currently working from home due to the coronavirus pandemic. .

“We need to make sure that everything works well and that each version works without problems,” reads part of that statement. “We realize that it may seem unrealistic when someone says that 21 days can make a difference in such a massive and complex game, but they really do.”

The delay, and now the death threats it provoked, also comes when members of the Cyberpunk 2077 the development team is working (some, reportedly to the point of working 100 hours a week) to bring the game to a finish line that has just been moved further away.



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