Assassin’s Creed Valhalla doubles the number of Odyssey players at launch



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The latest entry in the Ubisoft series also recorded a record viewership on Twitch and YouTube.

The number of active players in Assassin’s Creed Valhalla was double that of Assassin’s Creed Odyssey on launch day.

Ubisoft also reported that the game has had a record audience and engagement on Twitch and YouTube, beating any Ubisoft game release to date in this regard. However, the announcement did not include specific figures; we’ve reached out to Ubisoft for clarification.

The publisher added that he expects this trend to continue “as sales of the new generation of consoles increase.” In a statement, Ubisoft CEO Yves Guillemot said that he believes Assassin’s Creed Valhalla will be one of the biggest Christmas hits.

“We are honored by the reception from players and extremely proud of what our teams have achieved with Assassin’s Creed Valhalla, which builds on the astonishing success of its predecessors,” he continued. “In the context of COVID-19, shipping Assassin’s Creed Valhalla on no fewer than seven platforms is an incredible achievement for all teams involved around the world.”

When Assassin’s Creed Odyssey launched in October 2018, the game broke records for the franchise, and Ubisoft called it “the best performance of the series launch week on this generation of consoles.”

Assassin’s Creed Valhalla launched on November 10, and critics labeled it one of the best entries in the franchise. However, the reviews also reminded gamers of Ubisoft’s troubled year, in which several executives withdrew amid a wave of allegations of sexual misconduct and a toxic culture across the company. Assassin’s Creed Valhalla creative director Ashraf Ismail resigned from his position in June following a misconduct investigation.

Assassin’s Creed Valhalla also drew criticism just one day after launch for using capable language, leading to an apology from Ubisoft, which promised to fix the issue in an upcoming update.



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