After 2 years, Epic Games Store is still a golden ticket for developers and irresistible bait for gamers.



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The Epic Games Store celebrated its second anniversary recently. You can be forgiven for not setting a calendar reminder. The store’s impact on the PC gaming landscape has been fascinating but controversial: a suspiciously philanthropic entity that has provided gamers with dozens of wonderful gifts, rookie developers with financial security and a foot in a difficult industry, and Steam with a welcome competition.

It has also pissed off a lot of people. From fairly trivial issues about having to use a separate launcher other than the de facto beloved Steam for PC, to slightly less trivial issues around the aggressive platform’s exclusivity and its poor infrastructure compared to Steam.

All of this can generate a confusing tangle of sentiment about the Epic Games Store, and even two years later, the slightest mention seems to instantly inspire discussions and, most of the time, discussions. So, as a kind of birthday celebration of sorts (albeit one where I whisper all the recipient’s character flaws in their ear while giving them a hug), I’ve decided to see how far it’s come since its inception and have a chat with the developers of games that have been released on both Epic and Steam to get an idea of ​​how creators feel about the two platforms.

(Image credit: Epic Games)

The state of the store

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