Halo Infinite developers broke a piano to record sounds for the game



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Infinite halo Developer 343 Industries broke a piano into pieces to record sound effects, the studio revealed in a new blog detailing many aspects of the game’s audio production. I really recommend watching the piano crush video at the top of this post. It is quite satisfying.

But the 343 audio team didn’t just target the piano for various blunt instruments. Before breaking it, they attached a subwoofer to the piano to use as a resonator. And after they destroyed it, they put dry ice on numerous pieces of the piano remains, “which produced a great deal of chants, bellows, screeches and everything in between,” said the developers. Some of the resulting sounds are chilling. (Interestingly, the audio equipment of Death stranded he also played on a piano to record a variety of sounds for the game).

In addition to detailing the destruction of the piano, the blog delves into things like how some trigger effects differ between Halo 5 Y Infinite halo the acoustic system that simulates how sound travels through game environments and how sound design differs between single player and multiplayer. 343 also revealed that Infinite halo It will support Dolby Atmos, Windows Sonic and DTS Headphone: X virtual surround sound technologies, allowing you to hear spatial audio even when using stereo headphones.

If you love learning about sound and music in games, you should definitely set aside some time to read the entire blog and hear what 343 is working on. It’s fascinating.

Infinite halo It is currently scheduled to launch this fall.

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