Sony to Unlock PS5’s Expandable Storage This Summer



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Sony will allow PlayStation 5 to finally use its M.2 slots for the summer. The new updates will also unlock support for higher fan speeds, which is probably not great news for everyone who likes the current noise profile on the Xbox Series S | X or PlayStation 5, but it may be necessary given what we’ve heard. current power consumption on both consoles.

The storage announcement is straightforward: Sony will finally allow gamers to expand beyond the default storage capacity on their systems, as long as you purchase a PCIe 4.0 drive that meets the system requirements. However, these units have never been named or announced, and the base PS5 has more capacity limitations than the Xbox Series X. After setup, you have ~ 667GB to use on the PlayStation 5 right now, and roughly 800GB on the Xbox Series X This gives the Xbox Series X 1-3 additional games of capacity unless you are specifically targeting older or smaller games. PS5 owners can alleviate some of this by storing PS4 games on external media.

Xbox Series S owners | X have the option to expand the internal storage up to 1TB for $ 219, while PlayStation 5 owners can beat that deal in the long run by using a qualified PCIe 4.0 drive. Over time, storage costs for the PlayStation 5 should be cheaper than the Xbox, due to the fact that the latter uses expansion cards made by Seagate, while Sony (hypothetically) will be open to a variety of manufacturers and products. over time.

The cooling fan setting is interesting, although we don’t have any further details on that. A report from the National Resource Defense Council (NRDC) states that the PS5 uses only 80-105W during next-gen gaming tests, but 180-200W while playing Astro’s Playroom. Cnet data confirms similar figures, with a 2- to 4-fold increase in power consumption on next-gen platforms when playing high-end games.

Some of these numbers will depend on the frame rate. Older games that are still locked at 30fps when played on newer platforms will use less power due to the underlying efficiency improvements. In fact, it would be interesting to see someone dust off an original Xbox or OG Xbox 360 and compare the power consumption of playing titles on that platform with the emulated mode on the Xbox Series S | X, just to see the power consumption figures.

Sony has previously spoken about posting game-by-game fan profiles, so it could be that the company will take advantage of some of those tweaks in its next major release. These settings may also be based on data coming back from the millions of PlayStation systems that are being deployed around the world.

By the way, I did take a look at any update on the story from late November on possible VRAM overheating on the PlayStation 5 due to the fact that a VRAM IC is apparently not cool with the case design. While the initial news caused a sensation in late November, there have been no public updates or reports of further problems since then.

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