[ad_1]
“We are confident that we will see the players return.”
Marvel’s Avengers developer Crystal Dynamics has said it is working on new updates to the game “as quickly as we can” in a bid to rekindle waning player interest.
Yesterday, a Forbes report highlighted SteamCharts numbers suggesting that the game’s PC audience had plummeted to between 1000-2000 people a month after launch, low enough for the game to start experiencing matchmaking issues.
In response, Crystal Dynamics chief Scot Amos issued an extensive statement to Kotaku about the studio’s plans for the game in the near future, saying he is confident that players will “return” to the game on PC, as well as PlayStation 4. and Xbox One.
“For our players: every day we fight to make the best possible game for our community,” Amos said. “We have an excellent community management team at Crystal Dynamics and Square Enix that channels all your concerns, suggestions, and comments to the development team every day. We are listening. We are making fixes, improvements and additions as fast as we can. To make from Marvel’s Avengers the game we all aspire to be. “
Two new characters are on the horizon, Amos said, the previously announced versions of Hawkeye’s Kate Bishop and Clint Barton, along with a “new type of War Zone mission called Tachyon Rifts, a new outpost that is a starting point for new story missions to come, and the AIM Cloning Lab, which requires a coordinated high-level group of four players to beat with new high-level loot rewards. “
More information on the timing for these additions will arrive in a blog post next week.
“We are confident that we will see PC players (as well as Xbox One and PlayStation 4 players) return to the game as we add new and exciting content at the end of the game and show that we remain focused on improving the game” Amos concluded .
A data list of upcoming Marvel’s Avengers characters suggested that at least a dozen more heroes are planned for the future, as well as the infamous PlayStation-exclusive Spider-Man. But will it be enough to change the fortunes of the game?
At launch, Eurogamer praised Marvel’s Avengers for its fun story campaign, but questioned whether the game’s design had long-term staying power. After all, it is designed to live like a live service game for the foreseeable future.
“As a live service game, you can expect a lot of tweaks and changes as the weeks turn into months, but having pulled so much out of those kinds of games, little identity remains of my own,” wrote Vikki Blake in Eurogamer’s Marvel’s Avengers. . review. “Despite the promise of their campaign, endearing cast and impressive voice work, Marvel’s Avengers is an unoriginal and uninspired affair that sadly falls short of what could have been, what should have been.”
[ad_2]