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While Call of Duty: Mobile is one of the most successful mobile games ever, it has one flaw: its Black Ops 4-style battle royale mode is quite outdated compared to the new free Call of Duty: Warzone free game. in early 2019.
It’s not a secret Call of Duty: Warzone should have been released on mobile devices too, we’ve already discussed that before, but it seems publisher Activision has made that mistake because rumors suggest there will be a new Call of Duty mobile game coming later in 2020. Could it be a port of Warzone?
Since the current Call of Duty: Mobile is a game apparently meant to last a long time, constantly seeing new updates, maps, and changes, we wouldn’t expect this second app to be a newer version. Instead, there are two options: a new standalone zombie game or a Call of Duty: Warzone mobile app.
Let’s assume that the latter is more likely, given that Activision brought out the zombie mode from Call of Duty: Mobile due to the fact that they thought it wasn’t working in its current form. If that’s the case, there are a few tweaks we think the company should make in the format to make it a perfect match for smartphones.
Mainly, these settings are hardware related as most people who have played Warzone will agree that it is a very good version of the Battle Royale formula. So here is our list of what we want to see on a mobile port of Call of Duty: Warzone.
What we want to see from Call of Duty: Warzone on mobile devices
Support for 120Hz telephone screens
Some of the best smartphones out there right now have displays with refresh rates of 120Hz: the Samsung Galaxy S20, OnePlus 8 Pro and Xiaomi Mi 10 have these soft update panels.
However, not all games support these refresh rates, so you can’t enjoy smooth motion when playing games, even if your smartphone has the technology to enable it.
Call of Duty: Warzone on phones would be fun to play if it supported 120Hz phones, making transitions smoother. Actions like looking around corners, scanning a landscape through a sniper rifle scope, or frantically walking away from the circle in a ramshackle buggy would all be a joy to watch at 120Hz.
Smaller application size
When Call of Duty: Warzone was released, its file size was almost 100 GB; that’s more storage than many smartphones, and therefore naturally would not work on phones, especially since the subsequent patches have been quite considerable as well.
Not all of these files were important either, as by downloading Warzone you are also downloading all of the Call of Duty: Modern Warfare assets, many of which you won’t use if you just want to play a battle royale.
If Warzone hits smartphones, Activision will have to drastically reduce the file size. Dropping Modern Warfare assets will be a start, but reducing the graphics scale to HD (only the Sony Xperia 1 supports 4K at the time of writing, which is not enough to justify a 4K option) and limiting the number of modes available (Warzone has some like Plunder, which don’t seem to be very popular), that file size could be reduced.
After all, Call of Duty Warzone on mobile wouldn’t be fun if only people with advanced phones could run it. The winning factor in Call of Duty: Mobile was that it runs on almost every phone, and Warzone would need to emulate that.
Same COD mobile control scheme
One of the reasons that Call of Duty: Mobile is one of the best games you can get on your phone is the control system. Instead of emulating the system employed by other mobile shooters like PUBG Mobile, Fortnite and more, which uses two on-screen joysticks to move and look around, then a separate ‘fire’ button in Call of Duty: mobile activation is integrated on the joystick to look around, making it much easier to shoot as soon as you see enemies.
There is also more control layout customization in Call of Duty: Mobile compared to other phone shooters, making it generally much easier to play than its competitors. Of course, a Warzone app would be a lot more fun to play if you took full advantage of this control scheme.
Compared to the Battle Royale mode already available in Call of Duty: Mobile (based on the Black Ops 4 mode), Warzone has far fewer controls required (that mode had abilities and ways to interact with the environment that Warzone lacks. Also, the Menu navigation in Warzone (when you’re using certain shopping stations around the map) would actually be easier on a touchscreen device, so you don’t need to scroll through the options.
No bots
In this list of things we want to see, we are going to list something that we do not want in the game, or, at least, something that we do not want to be mandatory in the game, bots.
For context, PUBG Mobile fills some of its games with opponents who don’t control AI, and there’s a pretty good reason for inclusion, as their reduced intelligence compared to real players makes them easy targets for new players who they seek to obtain their first few. kills In a game that can be a little difficult to control, it’s a decent inclusion.
However, as we have said, Call of Duty: Mobile has excellent controls, so new players will not face the steep learning curve of control that PUBG Mobile presents. They don’t need an easy opponent to get some kills as there is more chance that they will get them against real opponents anyway.
The downside to bots is that experienced players can find them a bit boring to fight as they are too easy. That’s not a reason not to include them, of course, since it’s important for new players to find an accessible game, but if bots aren’t necessary for beginners to have a fighting change, we’d be fine without them in-game.
Cross play between iOS and Android
Call of Duty: Warzone has cross-play enabled by default, so PS4 and Xbox One players can fight together to battle PC gamers. While we have said that Activision can use a great control scheme for Warzone Mobile, the controls are not good enough to put mobile players in the same league as console or computer players.
Therefore, general crossover play shouldn’t be an option, but we’d like to see iOS and Android users play together. This would allow friends to play together no matter which side of the iPhone vs Android line they sit on, and would make it easier for the game to completely fill in the games.