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Recently, due to the epidemic, anime fans are starting an awkward food cut season. For example, in Man Man Company terms, because physical comic book printing and logistics were closed, DC Man Wei and other manga companies were successively closed, Man Man Company is completely in trouble. And Niman, a favorite of fans of national animation, has recently encountered a similar problem.Including “One Piece”, “Sword Art Online”, “R0”, “Digital Baby”, etc., due to the suspension of work, they had to stop the Fan drama update.
Fuji TV also announced that starting April 26, the One Piece and the Kingdom chapter will play from 892 animation episodes.
Originally, fans of home animation thought Japan fell into the broadcast stop even more, but the unexpected was that major national comic platforms heard shocking news that some Japanese comics were fully loaded, and the entire ACG circle was boiling for a while. This is also the first time that Japanese comics use a fee to charge after serializing through national internet platforms.
Tencent Comics, Manfan, Station B, and other comic book platforms have basically the same ad. They claim the reason for the charge is because “At Jiyingshe’s request,” Night King “will be paid for from his entire network on May 1.”
This is also the second time that the national animation market has offered a banner to charge the entire network after iQiyi has taken the priority steps of paying members to see the new animation fanatic “One Piece”.
After news of the One Piece cartoon load spread, the national ACG circle has completely exploded. Various conspiracy theories and profanity on national platforms have come and gone, but this has not been able to reverse the fact that One Piece animation and comics are fully paid for in the country.
From GameLook’s point of view, it can be said that this is a historic event in the national animation market, which means that the pace of animation legalization and membership fees will accelerate even further in the future, and also It will bring the national gaming industry lower than the IP animation industry. Have long-term, far-reaching effects.
Although “One Piece” animation and manga started charging, GameLook believes that for fans of national animation who have the heart and the technology to find resources, the platform fee doesn’t stop them from watching the anime for free. , and the rate is more symbolic for national animation users. Bigger and more influential are the true animation industry professionals and copyright owners, which means that in the last decade, the only way to generate revenue for the platform to pay copyright, all the animation industry will have the opportunity to enter through the platform membership fees, the industry A model of blood creation and feedback from content creators.
Based on the large scale of home animation users, if each user starts paying for animation jobs, it means that animation jobs will have the opportunity to create tens of billions of production value in a short period of time. “One Piece” “Naruto” as the boss of Man’s Day Job, but his fundamental solution to the country’s long-running dilemma of bloodless entrepreneurship.
For game makers, all companies that buy IP expect their copyrighted animation work to have a large enough user base in the Chinese market. The platform charges for animation work, which will actually affect new serialized comics and animation work to some extent. Popularity – This is actually not very favorable for later anime products, after all, as serialized decades of enduring comics and enduring animations are excellent in “One Piece.” If the platform is a one-size-fits-all approach, new serial animation cartoons will also be charged in the future. Although authors’ copyright owners receive short-term benefits, the reduction in the size of the user base will lead to a decrease in the value of intellectual property.
In fact, the Internet has transformed many offline industries into a free mode, but in the long run, due to the continuation of the epidemic and the cooling of the national venture capital market, the national animation industry has reached a stage in which is necessary to calmly observe the development model. Game makers buying copyrights are troublesome, but in the long run, if they don’t make that decision and rely on capital transfusion to pay for the platform, creators in the future will encounter even greater difficulties.
The full load of “One Piece” animation in the Chinese market, although it started in Riman’s work, but will eventually achieve the Chinese animation industry, and even the game industry associated with it, will pay the pain in the short term is the growth price of the animation industry.