Black myth: Wukong Developer responds to huge popularity of first trailer


Before August 20, Game Science’s Black Myth: Wukong was a virtually unknown project. 24 hours later, it was IGN’s biggest news story of the day, had been viewed more than 10 million times on the Chinese video site BiliBili, and received praise from entire internet. Game Science founder Feng Ji has now reacted to the game’s enormous, sudden popularity, saying that the team will now “hide” to continue with the development, and apologize for problems it created in the pre -alpha gameplay. Written on Weibo and translated by ResetEra member Nightengale (and confirmed by IGN), the developer explained that the 13 minutes of gameplay used to introduce the game – which you can view below – were released to be ‘honest’ ‘to be about the game, as well as to attract more potential employees to join his company.

He adds that the team was pleased with the explosive popularity of the trailer, but makes it clear that they will not leave it in their head, and even asked viewers to “forget” the footage, as it does not represent their best work .In fact, Feng Ji spends most of his post pointing out what went wrong in the trailer, from the low frame rate in the scene where Wukong takes over a host of celestial warriors, to how the water which does not show any physical properties in the game. He also apologizes for the soundtrack that does not quite match the action.

He closes the post by saying that the team will now “hide again” to continue the development, which means we will see much more gameplay in the very near future.

While the sudden legion of fans of the game will probably be sad to hear that there will be no more to feast on, it’s great to hear that the team is embedded to continue working on Black Myth – here it does not hope to take long to reach us.

Black Myth: Wukong – 11 screenshots

In the game’s first announcement, Game Science said that Black Myth was aimed at mainstream consoles, PC, and cloud services, but no release date was indicated, nor are there any plans for a Western release. “It should not take 500 years” said a FAQ about a potential release window, but it will only be released when it is ready.

Joe Skrebels is the Executive Editor of News of IGN. Follow him on Twitter. Do you have a tip for us? Want to discuss a possible story? Please email [email protected].