The Last of Us Part 2 sells 4M, becomes the best-selling Sony game ahead of Spider-Man


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The Last of Us Part 2 is a sequel to one of the most popular games ever created.

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The Last of Us Part 2, Sony’s post-apocalyptic survival game that turned into a pandemic that almost annihilates humanity, has become one of the company’s best-selling games. The company said it recorded more than 4 million copies sold to customers as of June 21, after its release on June 19.

The game follows characters from the 2013 box office hit The Last of Us, a gray-haired smuggler named Joel and a gay teenager named Ellie, four years after they traveled the country facing gangs, militias and other desperate survivors. The game also focuses on a pandemic mushroom that takes over people’s brains and disfigures their bodies.

The last of us part 2 It was praised by critics for its detailed visuals, voice acting, and gameplay. However, some parts of the internet criticized the history of the game and its marketing, who skipped surprise turns. Still, that hasn’t stopped millions of people from buying and playing.


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The Last of Us Part 2 is a brilliant work of art


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“The Last of Us Part 2 represents large-scale innovation in gaming with an excellent combination of excellent gameplay mechanics and masterful storytelling,” Eric Lempel, senior vice president of worldwide marketing for Sony PlayStation, said in a statement. “We strive to bring you unique and engaging experiences.”

Sony’s financial success with The Last of Us Part 2 is the latest example of how popular video games have become the medium of coronavirus The real-world pandemic, which has infected nearly 10 million people and killed more than 484,000 patients since it was first detected in December. Governments around the world have ordered millions of people to take refuge in their homes, hoping to curb the spread of the virus. That helped contribute to recording video game sales as people turn to games like the world-building games Animal Crossing: New Horizons and Minecraft, the demon shooter Doom Eternal, and the Battle Royale Fortnite game as entertainment and a way to digitally connect with friends.

For Sony, the first week’s sales count of The Last of Us Part 2 surpassed other successful games it made in the past seven years, including Marvel’s Spider-Man and the God of War adventure game. It also follows The Last of Us from 2013, which was the best-selling exclusive game for PlayStation 3.

Sony said its The Last of Us Part 2 sales account takes account of returns or canceled pre-orders.

Ellie and one of “the infected”.

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I hate on the internet

Naughty Dog, the Sony video game studio that created the game, is known for its intricate stories and dramatic games. The studio also made titles like the well-received Uncharted adventure series.

With The Last of Us, the Sony team went from adventure genre to survival drama. The first game included regular scenes of brutal fights and bloody deaths. With the sequel, the company made him even braver. Neil Druckmann, vice president of Sony’s Naughty Dog studio and game director, said in a 2018 interview with Variety that his team doesn’t use the word “fun” to describe The Last of Us Part 2, but prefers that it feels the bets. for your character

“If we are going to tell this story, we have to go there. We have to make you feel uncomfortable,” he explains. “I don’t want you to commit these acts in any way. I want you to feel these moments.”

That visceral game arose in some critics.

“It is a difficult game to endure,” wrote Kallie Plagge in her review for CNET’s sister site GameSpot. “Sometimes the pain you inflict feels so senseless that it can leave you numb. Everything is messy and grim and saddens me deeply for countless reasons, but the more I reflect on it, the more I appreciate the story and the characters. Core.”

However, the story and its characters alienated some people in various corners of the Internet. They responded to the first leaks about the game, then the reviews, and then the launch of the game with vitriol that continues to feed pieces of thought, angry YouTube videos and bombardments of tweets a week after the game’s launch.

“While there are some honest players who just didn’t like the direction of the story in The Last of Us Part 2, a lot of people who criticize the game’s score on Metacritic or tweet abuse on Twitter aren’t interested in an honest evaluation, “said Daniel Van of CNET Boom explains in his piece dissect hatred on the internet.

Sony’s Druckmann, for his part, said in a statement that he had set out to “tell a new kind of story, one that deals with difficult issues and will challenge you in unexpected ways.”

“Hearing how the experience has resonated with so many of you and witnessing the kind of thoughtful discussions it has sparked has been so incredible,” he added. “The Last of Us Part 2 was made possible through the efforts of hundreds of talented and passionate developers here at Naughty Dog. We cannot imagine a greater honor than seeing that same passion reflected by the people who play it.”