PS5 DualSense patent reveals what the touchpad can do



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The touchpad in DualSense still baffles us. The touchpad in DualSense still baffles us.

With the introduction of the DualSense controller, the gamepad, to be released alongside the PS5, fans finally learned not only what it looks like, but also some details about the built-in features. The large, centrally located touchpad was neglected. A patent now offers an overview of possible functions (via segmentsnext.com).

The document, which can be found in the database of the United States Patent Office, shows what the touchpad could be used for if developers incorporated the corresponding functions into their games.

PS5 controller: all known information and leaks about DualSense

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PS5 controller: all known information and leaks about DualSense

Draw and represent

Currently, we can already use the PS4 keyboard with the DualShock 4 touch panel to select letters quickly. The controller already tracks our finger movements here. That was probably refined with DualSense.

The highlight here is that the movements are not only tracked, but also displayed, on the menu just like in the games themselves. Also, unlike the DualShock’s gray plastic surface, things need to show up on the DualSense. The patent also mentions specific applications (translated from English):

  • The touch screen could show which areas of the screen have which task. Which, for example, results in sliding across the screen or pressure in the center
  • The touch screen could show with a line how the player has to make a gesture, either on the touch screen or with the entire controller
  • The touchscreen could be configured to show where the player touched the controller screen or what traces they left on it
  • The touch screen can be configured to always show the player’s last gesture, old gestures can be removed as soon as a new one is registered or disappear after a certain time.

What does

Therefore, it is primarily about recording and displaying finger movements. This may not sound as exciting as audio ray tracing, but if used correctly it has interesting applications.

For example, in every game that requires precise movements on our part, that’s why we currently have to sit in front of the screen or constantly reconfigure the controller. We are talking about titles like Dreams or Concrete Genie, where we currently have to move the entire controller, which often affects precision.

The control in Dreams might work better with a more accurate touchscreen. Control in dreams could be better with a more accurate touchscreen.

Since the movements are shown directly on the TV screen while we execute them on the touch screen, we would not even have to look away from the game. Strategy games in real time It would be more convenient if we no longer had to jump through the menus with our controller, but could simply use our finger as a mouse.

And if you allow us some speculation, imagine that the Harry Potter RPG, which has just disappeared, is released for the PS5, and we could Make magical movements on our touch screen. This would make DualSense a DuelSense in the true sense of the word!

Duels could be much more exciting (pictured: the Harry Potter Hogwarts mystery). Duels could be much more exciting (pictured: Harry Potter Hogwarts Mystery).

The joke in the last sentence may have been a bit stupid, but the touchscreen app areas sound really smart. Of course, it always depends on what developers do with it, and problems could arise with cross-platform titles. Of course, we are excited to see which features will be activated by Sony in a first step and implemented by developers in a second step.

What would you use the touchpad for?

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