Suikoden’s follow-up, Eiyuden Chronicle, was successfully funded on Kickstarter


It didn’t take long for the long-awaited successor Suikoden to be funded on Kickstarter. Today, just a few hours after the launch of the crowdfunding campaign, Eiyuden Chronicle He managed to exceed his funding goal of $ 500,000. The game is being run by a new studio called Rabbit & Bear, founded by some of the key creative minds behind the classic PlayStation-era RPG series, including Yoshitaka Murayama, director and writer of the first two. Suikoden games.

The study describes Eiyuden Chronicle as a game that aims to celebrate classic JRPGS, with features like sprite-based characters, turn-based combat and a great fantasy world to explore. There are also cats, lots of cats. In addition to Murayama, the creative team also includes Junko Kawano, the main artist of Suikoden 1 and 4 4; Junichi Murakami, Art Director at Castlevania: Aria of Sorrow; Suikoden Tactics director Osamu Komuta; and the composers Motoi Sakuraba and Michiko Naruke.

“In recent years, the main creators have come together at different events and of course you talk about both the glory days and the regrets,” said Murayama. The edge last week. “A common thing that always came up was’ Isn’t it time we made a game for ourselves? Something U.S do you really want to do Anything we can do for fans? And that dream provided the spark for this current project. “

The game is currently slated to launch on PC in 2022, though if funding reaches $ 1 million, it could also hit platforms like Xbox One, Xbox Series X, PS4, PS5, and “Nintendo’s next-generation console.”

“For this campaign, the timing of the launch will most likely put us right in the middle of a console transition period, which means some people will have next-gen consoles, and others won’t. This is less than ideal when trying to run a Kickstarter campaign that you want to serve as many people as possible. We need to determine a unique quality baseline for the game, ”reads the Kickstarter page. Because of this, the study notes that a version for the Switch would require substantial changes and downgrades, and hopes that “there will be something akin to a Switch 2” to make the portability process smoother.