Sony’s gaming division continues to drive big profits for the company even as the PlayStation 4 slows the winds of the era. The company announced 507 billion yen ($ 4.9 billion) revenue and 105 billion yen ($ 1 billion) operating operating profit for the July-September quarter, up 52 percent and 40 percent, respectively, from the same period a year ago. .
With the PlayStation 5 set to launch in a few weeks, you would normally expect a significant negative impact on Sony’s books in the previous quarter as the company boosted manufacturing before it could start bringing in more revenue. Sony says its profits outpaced costs, while revenue fell due to a forecast decline in sales of the PS4. Game software sales and PlayStation Plus subscriptions, however, outweigh the disadvantages.
Sony’s big PS4 release for the quarter was an open world samurai venture Susuma’s ghost, Which came out in July and has sold 2.4 million copies in its first three days. Sony says it is the best-selling new IP on the platform.
Ghost Ts Sushima is now the PS4’s fastest-selling first-party original IP debut, with 2.4 million units sold globally in its first 3 days of sales.
Congratulations SuckerPunchProd, And thanks to fans around the world for participating in Jin’s journey. pic.twitter.com/6aE4U7YZJH
– PlayStation (@ PlayStation) July 24, 2020
Sony has now slightly revised its full-year gaming forecast, with revenue expected to reach 2.6 trillion yen and a profit of 300 billion yen by the end of March 31. That would be a 26 percent increase in both revenue and profits, which would be impressive for the first year of the console cycle.
Sony’s revenue in the short term is likely to be limited by the number of PS5 consoles it can produce. In an interview with Reuters today, SIE chief Jim Ryan said there was “very significant demand” for the device, which he said was set up more often in the US in the first 12 hours than in its first 12 weeks. “It may well be that not everyone who wants to buy a PS5 will be able to get it on launch day.”