Paper Mario producer says team “is no longer able to graphically represent individual characteristics” in Toad’s NPCs


Paper Mario© Nintendo

We have already heard Paper Mario: The Origami King the producer, Kensuke Tanabe, discusses the creative restrictions linked to the series and how “it is no longer possible to modify the Mario characters”, and now, in a more recent interview with GamesRadar, he has touched on the subject again.

He reiterated how it has been like this since Paper Mario: Sticker Star in the 3DS and also expanded on in previous comments, explaining how the team “can no longer graph individual features” in the Toad NPCs:

Tanabe: From the production of Paper Mario: Sticker Star onward, we were no longer able to graphically represent individual characteristics, such as age, gender, etc., in Toad’s NPCs (non-playable characters), so it has become much more important to transmit their personalities simply through the text. Our writer, Mr. Taro Kudo, has been dealing with this difficult challenge since Paper Mario: Sticker Star, but he has managed to make every text have a sense of humor. In this installment, Paper Mario: The Origami King, we were able to include some Toads with an outfit that matched their role, and we also created original origami characters.

As mentioned above, Tanabe referred to this in an Iwata Asks interview, at the time of the Sticker Star release:

In addition to wanting us to change the atmosphere a lot, there were two main things Miyamoto-san said from the start of the project: “It’s okay without a story, do we really need one?” and “As much as possible, complete it only with characters from the world of Super Mario.

But not being able to use new characters is quite strict. Of course, we couldn’t create new enemy characters, and as for the allies among the Super Mario characters, there is actually only Toad in various colors!

How do you feel about all this? Do you think this particular Mario series should have more freedom? Share your thoughts below.

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