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The game has gotten mixed reviews resulting in a current 56 rating on Metacritic, but it certainly has its fans.
Loads of highlight videos started getting uploaded to YouTube by players as soon as the game was released and some of them thrilled the team at Illfonic.
“People are posting videos of them doing super spectacular stuff we never experienced while we’ve been working on the game. That’s been extremely exciting,” says Tramell Isaac, vice president of art at the studio.
“There’s been some Eureka moments with how people use the tools and tactics of the game. I’d never thought of some of the things they’re doing, but it works for them and they enjoy playing it that way. And we enjoy seeing Item.”
It’s not just exciting new tactics that players are showing Illfonic – they’re also helping the team finetune the product’s all-important gameplay balance.
“Real people, not game developers, will dictate what’s balanced and what’s not. We did a really good job presenting a product that’s balanced, but the emerging gameplay is different than all the playtesting we did,” says Isaac.
“So the players provide us feedback and we’ll make it better as we move forward.”