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Capcom has released the real action game “MONSTER HUNTER RISE” for the Nintendo Switch.
What was released was a scene of fighting a monster named “Yotsumi Wado” in the “Ruins of Taisha” in the new field. We were able to confirm the stimulating action using the new item “Shorai” and the new otomo item “Gark”.
The new action with Shogai was unique. It’s like an action with a hook, but you can hook it anywhere on the wall or on the floor. What particularly surprised me was the fact that I was able to act like latching onto an empty space in the air. The range of actions with Shogai seemed to be quite wide, and I could see the scene of climbing a cliff as an example. There is a hidden collection point there, and it seems like you’ll have fun exploring every corner.
In addition, a scene of running in the field aboard the new Otomo “Gark” that emerges from this work was also released. Not only can it move quickly when on the Gark, but it also doesn’t consume stamina, so it seems to be useful for moving around. You can also use recovery items and sharpen your weapons while on board, so hunting seems to be quite useful.
It was also revealed that there are other wild environmental creatures in the field. Acquiring environmental creatures is said to have the effect of temporarily strengthening the state. There is also a wild Shorai, and although it escapes within a set period of time, acquiring it will increase the number of times you use actions using Shosai. It seems fun to remember where and what kind of environmental creatures are and create your own route.
And the scene of the battle with the new monster “Yotsumi Wado” was also released. It has a habit of enlarging the body by inhaling food along with gravel, and when it grows, it slows down movement but is less susceptible to damage.
In battle using the twin swords, he also showed a special technique using Shogai. It is said that if you throw Shogai at a monster and they attack you within a certain period of time, you can decide the counter. If you use it, the Shosai indicator will be used, so it seems that management, as if using it to attack or avoid, will be key.
【CAPCOM TGS LIVE 2020 <DAY-1> 9/26 (土) 21 時 ~】
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