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Astrocity Mini is a reprint of the nostalgic chassis of the arcade video game, Astrocity, with 36 arcade game titles from Sega. One day in September, about two months before launch, the playback coverage of this machine that recorded all the titles was finally made.
In this interview, I borrowed the main body with pink balls and toggle buttons, which was announced on the Tokyo Game Show 2020 Online Sega / Atlas Official Show, and the Astrocity Mini Arcade Stick is sold separately. What kind of work is the operating feeling of the small-sized control panel and the nostalgic game screen displayed on the LCD screen? Or what are the reproducibility of portability and original functions? Here is the first impression report that I summarized after playing 4 titles.
[Astrocity Mini Body y Astrocity Mini Arcade Stick]
“Virtual Fighter” who realized the greatest beauty ever seen flawlessly at command input
The first one I chose was “Virtual Fighter”, the monumental 3D fighting game, which is probably one of the most famous titles of all titles. There are 3 types of buttons used in this job, punch, kick, and guard, but by taking advantage of the fact that there are 6 buttons, by setting the punch and kick buttons in 2 places each, this job is household use as Sega Saturn We have made it easy for people who have started gaming (* See photo below for button layout).
The levers and buttons on this machine are smaller than actual astrocity, but the impression is that you can enter various commands, such as repeated strikes and throwing techniques, without a problem. What particularly impressed me when I was playing games was the sound and feel of the lever shaft touching the internal microswitch, which clicks when the lever is moved like the original Astrocity or arcade stick. To be broadcast. By playing this sound and feeling it firmly, I am irresistibly happy to feel the same as when I play in the arcade.
Although the screen was small, it was easy to see and there were no particular problems with processing glitches. Rather, when using the latest liquid crystal display, the image quality that appears to be beautiful as if viewing the new software was good, even though it was a job that appeared in the era when brown tube monitors were the mainstream. No wonder a member of the development staff said: “Probably the most beautiful cover version of ‘Virtual Fighter’ in history.” From what I saw, the demo screen and sound didn’t seem strange to me, and the portability was very high in all respects.
If you’re trying to maximize attack time in a battle or CPU battle, there’s a sense of stability and weight that doesn’t budge even if you put in a little effort, and the same parts as the virtual stick that was launched once for “Virtual Fighter 5” Better to play with an arcade stick made out of it. However, the small levers and buttons on the main unit are enough to enjoy.
[“Virtual Fighter”]
The action game masterpiece “Flicky” was once again amazed by the finely drawn graphics.
Next, unlike “Virtual Fighter”, I chose the older action game “Flicky” (* arcade version released in 1984) among the recorded titles. In this job, you control the main character, Flicky, to catch Piyopiyo (chicks) scattered on the stage while avoiding enemies Nyan Nyan (cat) and Choro (lizard), and the house (the point where the door is). It is an action game to deliver.
The content is extremely simple, but the idea of getting a high score if you rescue many girls at once, the unique jump operation with a long flight time, and the combination of cute characters and light music are also exquisite, at least for me, I complain. It is a masterpiece without. Even in the mini version of Astrocity, the fun was perfectly reproduced.
As with the “Virtual Fighter”, it also supports LCD screen and HDMI output, so I noticed again that the dot images of characters and backgrounds are drawn in detail, which is something nice exclusive to the Astrocity Mini version. I wish you would take this opportunity to take the time to love the developer soul graphics, which you wouldn’t have noticed in game center when the tabletop shell was still eye-catching.
[“Flicky”]
“Scramble spirits” that can be played comfortably with a quick fire function
This time, out of the classic 2D shooting games, I tried “Scramble Spirits”, which was the first port for home use.
The operation of this job uses an 8-way, 3-button lever, but taking advantage of this machine equipped with 6 buttons, of the fire buttons assigned to buttons A and D, button A is set to automatic fire. I am very happy to have it. When used in conjunction with the D button, depending on the situation, it will be easier to capture.
The button size is small, but from what I have tried, when firing shots in rapid succession, there is a problem not only with one finger (“Keiren shot”) but also with the “piano shot” where two fingers hit each other. alternatively. I was able to play without. However, since the lever shaft is short, it is not suitable for the classic name “wine celebration” (* the method of holding the shaft with two fingers other than the thumb) like the author. Therefore, it is good to play with “Holding” by pinching the ball of the lever from above with your thumb, index or middle finger.
When you advance to the bonus area, such as the one-sided anti-aircraft carrier battle, the size and background of your own aircraft are enlarged and displayed, and the unique idea of fighting the enemy in ultra-low altitude flight is also an interesting place. exclusive to this work. It is also good to faithfully reproduce the animation when the character and background drawn in the 2D dot image are enlarged or reduced, and the font layout is used to display the score.
[“Scramble Spirits”]
“Arabian Fight” that appeared on the eve of the polygon era, where you can enjoy a unique view of the world
Finally, I would like to introduce the belted action game “Arabian Fight”, which was also the first to be ported.
As the name suggests, this work presents a vision of the world reminiscent of “Arabian Nights”. Select one of the four main characters and use the combination of the 8-way stick, attack button, and jump button to perform punches, kicks, and throws to defeat the enemy. Also, if you take the lamp element and press two buttons at the same time when “MGAGIC!” On the screen, you can use powerful magic that damages all the enemies on the screen.
In addition to the fun of fighting enemies by making full use of various techniques, the unique view of the world where enemies with sabers and turbans appear one after another in the setting of ancient ruins such as deserts and pyramids has considerable impact. Just looking at it makes me happy. The visual expressing perspective by enlarging / reducing the character drawn with 2D dot images instead of polygons was also perfectly reproduced.
It feels refreshing even when you make more enemies with magic. If you compare it to the same Sega game, in “Michael Jacksons Moonwalker”, if you say it feels like when you dance and defeat an enemy with Michael, do you think? Also, when the magic is activated, it is a must for the animation that the main characters pose as they approach us from the eyes of the camera.
This time, due to time constraints, the report was shortened to 4 titles, but there are no problems with portability operability and reproducibility, and the button layout is accurate and, depending on the title, automatic shooting is used . It was good news that I found that I could comfortably play games, like installing it.
Also, if you buy the main unit and Astrocity Mini Arcade Stick as a set, you will receive parts that reproduce the NEW Astrocity panel (Astrocity latest model) as a privilege. Along with the previously announced Astrocity Mini Game Center Style Kit (* 3-piece base, chair and sign set), the Astrocity Mini will be released, which has a line of games and items that will delight game lovers. Arcadian. I really want to do it.
[Privilegio de compra de set maníaco! ]
© SEGA (C) SEGATOYS
* The screen is in development.
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