Marvel’s Iron Man VR The game is finally here. The highly anticipated virtual reality game has been one of my most anticipated games since I tried it out early last year. Because I received such brilliant praise for my impressions, a lot of publicity was accumulated. I can confidently say that the game definitely lived up to my expectations and really made me feel like I was a superhero in real life.
You can see my comment above and see some of my thoughts below as well:
Can my old PS4 handle this?
When I first heard that the game would be on the PSVR, I was a little nervous simply because I had one of the original 2013 PS4s and the PSVR headphones were created in 2016 and although you can continually update the software, there is only so much hardware itself. can handle himself.
I have to hand it over to the developers. The game held up pretty well and those concerns were quickly erased as soon as I immersed myself in the world. I really didn’t see any errors or problems. However, I think we’ve reached the full capabilities of PSVR and I’m excited to see what the next chapter in the VR headset world is, either with the next console or the console after that, but I think it definitely uses both of the hardware as they could and it worked fine.
The only thing I was worried about was having to spin because this game requires you to move much And since the earphone is connected to cables, you didn’t want to get wrapped up and accidentally hit something. The developers do a good job making sure you stay safe at all times and offer you different alternative options to make sure you are comfortable.
How is the combat / game?
Before starting this game, make sure you’re hydrated and take plenty of breaks because this is one of the most demanding virtual reality games I’ve played in my years of virtual reality, which has been a lot, I must say. I realized I had to take more breaks than I normally would when it came to virtual reality because when you think about it, you’re flying, you have these motion controllers, you have a headset on, and chances are you’re wearing headphones, you You are using your arms to push yourself up, you are firing blasters, while still doing many different things and turning your head up and down. So go into the game thinking it will be a marathon and not a sprint and you will be fine.
As for the gameplay itself, while fighting as Iron Man, you have two main weapons that you use: the rapid-fire repulsors and secondary weapons that you can customize and change. You have to raise your hands, palm out, and you will use repulsive explosions; Tilt your palm down and your wrist-mounted secondary weapon appears. It took me a second to get used to it, but the way they used the motion controllers really seemed to capture how Iron-Man would actually use their weapons. You can also launch rocket-powered punches by holding down a button on the controller to launch a powerful hit. If we’re honest, I didn’t use that feature at all unless absolutely necessary and sometimes I even forgot I could use it. For the most part, your repulsors will do the work for you.
What about the real story?
Although Marvel’s Iron Man VR The game is an original story, you can tell that it was inspired by the MCU. It recaps familiar terrain as Tony dealing with the aftermath of his previous life as a weapons maker and war profiteer and Pepper Pots becoming CEO, but this time the main villain is Ghost, who recently made his live-action debut on Antman and the wasp as played by Hannah John-Kamen.[InthevirtualrealitygameGhostesplayedby[IntheVRgameGhostisplayedby[EneljuegoderealidadvirtualGhostesjugadopor[IntheVRgameGhostisplayedby Chantelle Barry.]
The story itself was not a home run from the storytelling perspective, but overall I thought it was a solid story. You could see some of the story’s plots ahead of time, and your off-camera character delivered a good chunk of the exposition. Some of the quests felt a little repetitive at times specifically when it came to taking down Droids that had been taken over by Ghost.
The story itself didn’t reach the heights it could, especially when it comes to making you feel like Tony Stark, but at the end of the day I wasn’t trying to play like Tony, I wanted to be Iron-Man. Because I’ve been so interested in Tony’s comics and arc in the MCU, I didn’t mind a simpler story, especially since the focus was on his alter ego.
The biggest criticism?
This may not seem like a big deal, but the biggest issues I had with the game itself didn’t even have anything to do with the game or the stroy. It had to do with loading screens. The game is divided into chapters and in each chapter there are multiple missions. When you complete a mission, you will return to the loading screen to wait until the next round. Sometimes it can be super fast and other times I just stood there for 1-2 minutes. As I mentioned earlier, this is already a physically demanding game, so eventually those little minutes you’re waiting for will start to accumulate. When doing virtual reality, you want to be as efficient as possible because you don’t have to do it for a long time at a time, so it was kind of frustrating to have to spend more time standing still. Sometimes I would just take the headset off and sit until I was ready.
Should I buy it?
I hate telling someone whether or not to buy something, especially in the midst of a global pandemic. That being said, if you already have a PSVR headset and have the financial means to get this game, then I definitely say so. Experiencing the feeling of being a superhero from the comfort of your home is worth it.
Rating: B
Collian’s Own Dorian Parks plays the Iron Man game from the start! #IronManVR