In the militarist, the toll cops are the bastards



Example of an article in iMilitsioner / i, Toll Cops Are Bestards

Image: Talboys

Russian studio Talboys No footage has been released for a few more minutes Militarist, Its next “Try to escape from a city spotted by a giant police officer” simulator (H / T Rock paper shotgun).

Since last July, the game has been updated with voice acting as well as a system that allows you to talk to the giant cop and your fellow townspeople. Other than that, it looks like the same awesome, avant-garde project that the developers unveiled in 2020.

“To properly understand the policeman and the environment to the player, we are working on a system that will process the player’s responses based on the context.” a Recent Dev Blog Explained, drawing a comparison of cooperatives of ghost hunting game Phasmophobia. “It’s important that he doesn’t make stupid mistakes or create obstacles, as the answers will affect the militia’s mood and attitude towards the player.”

Talboys have Said Militarist Will also include Text-based option Voice is mechanics and maybe a “classic dialogue system.”

As first shown a few months ago, Militarist Got attention from fans of fantastic video games and both State-owned Russian press, Who later called the game “rushophobic” because of its resemblance to a police officer Uncle Stupa, Russian literature and 1930s cartoon characters.

“Our goal is not to create a bad impression of the police, but to investigate the issue of accountability and power.” Militarist Said art lead and designer Vladimir Semenet Polygon Last september.

Militarist Is Currently developed For PC. No release date.

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