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It seems that not in vain Microsoft launched its most similar subscription service to Netflix three years ago, Xbox Game Pass, which offers video games, the company based on Wednesday’s announcement Engadget writes that more than 10 million have already been subscribed.
We saw record participation in games this quarter:
• Xbox Live has almost 90 million monthly active users
• Xbox Game Pass has more than 10 million subscribers
• Project xCloud has hundreds of thousands of users previewing in 7 countries, with more coming– Frank X. Shaw (@fxshaw) April 29, 2020
Frank X. Shaw, Microsoft’s chief communications officer, tweeted that Xbox Live, Microsoft’s online multiplayer console service, has nearly 90 million active users per month, has more than 10 million Game Pass subscribers, It’s a bit futuristic, and hundreds of thousands of cloud-based Project xCloud are already in use, though only a preview is available for now.
The success of the Game Pass may seem surprising at first, given that Sony’s similar experiment, PlayStation Now, hit a million subscribers last October, but it actually makes sense that they work much better. PS Now relies heavily on streaming – this is the only way to access games on Pécs, but only PS4 and PS2 games can be played natively on PS4, and the range of games available is much smaller, while Microsoft, for example, made Ori and the Will of Wispset available in its own service from the day of its launch.
It’s also important to mention that xCloud is slated to be free to Game Pass subscribers sooner or later, and it’s also worth talking a bit about the price as well. The console version of the service costs $ 10 a month, pecs cost 5, and for $ 15 you get not only both together, but also the Xbox Live Gold needed to play online on Xbox, which also offers you free games every month. .
Xbox brand Phil Spencer wrote in a recent blog post that Game Pass goes a long way in helping people overcome the crash of the coronavirus epidemic. According to their data, their subscribers have doubled since March than before, and a total of 23 million virtual friendships have been made on Xbox Live worldwide, an increase of 70 percent. Relative to Game Pass, they also play a lot more with multiplayer modes, and users not only play more games, but thanks to the large selection, they try things they never would have installed.
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