Someone imagined how one of the locations in Diablo 2 would paint under an Unreal 4 engine



[ad_1]

While the Diablo series has already gone through three episodes, and its fourth episode is still in full swing, it is undeniable that the second act has the largest fan base. While Blizzard is trying to translate his mood in 3D for who knows when it will reach a new stage, an expert Toni Dorotic has decided to take a place called Kurast Docks and recreate it using the power of the Unreal 4 engine, the end result and it was just awesome, as you can admire in the video below the news. Unfortunately, there is no other way to drop at least a bit into the modern-looking Diablo 2, as the artist has no plans to share the track, let alone expand it into a full game – he ran the project as a simple internship.

Unfortunately, we’ll probably never get close to a modernized Diablo 2. As we’ve written before, Blizzard was supposed to be planning a restored version, although it likely wouldn’t have been 3D, much less didn’t it look like that, but in the end, for quite sad reasons, it didn’t turn into anything and they decided on it. Fourth episode will be as similar as possible to the legendary act. In any case, the sequel released in 2000 can be used to update the resolution on modern machines that can run to this day, and even with a little trick (it is true, it is not advisable to register on Battle.net in this case. , as they may be prohibited), but we do not complain, if with a similar graphic ornament, but with a complex development system, we could venture into it again.

Diablo 2 was originally released for PC in 2000.

[ad_2]