The Witcher 3: Wild Hunt is a game full of challenges. Bandits roam the field, Wyverns hunt in the skies, and deadly creatures protect the deep, dark caves that populate the world. But, no challenge is as daunting as Gwent’s. What is Gwent, you ask? Is it a wild beast waiting for a lone warlock to pass before brutally gutting it in the middle of the desert forests? No, it’s actually a collectible card game that will prove to be the hardest item in The Witcher 3: Wild Hunt. Here is our Tips on how to play Gwent well in The Witcher 3.
This guide will help you get into the game and win after a few minor tweaks on how you approach Gwent. Before we get to the heart of the strategies and other complexities of The Witcher 3: Wild HuntIn the new card fad, the first tip is commitment.
Gwent is not an easy game, nor is it something that you can passively master. Players will need to spend time and tons of hours to prove and prove that they are Gwent champions.
Commitment means giving up entirely on saving lives and looking for Ciri. You must eat, breathe and sleep Gwent. It is a path that is definitely not for the faint of heart, and can only be traveled by the most determined card masters.
Play with all the people in the world
Gwent’s Tips and Tricks
Seriously, play with everyone. When given the chance, each conversation should end with Geralt challenging the person he is speaking with to a Gwent game.
You’d be surprised to know how many peasants, merchants, bar assistants, and nobles are eager to try their new covers in a thicket like Geralt. You could also make your day and sit down for a quick game.
This practice is not only great, but winning a game gives you another card that you can use to customize your deck. In fact, some cards can only be obtained by playing and winning matches. No matter how many cards you buy, you have absolutely no chance of progressing on the Gwent circuit without eliminating some of the players scattered around the world.
Don’t be afraid to constantly challenge the same individual until you win. It is actually the best course of action when you learn the game, and it will help you develop your strategies as you go along.
Each game requires a bet of at least one crown, so keep the bet at only one. That way, you can play content from your heart. If you lack gold in The Witcher 3: Wild HuntYou can also save before each game and reload the game if you are defeated (and don’t care about the loading times).
Buy the cards
Gwent’s Tips and Tricks
Before you can build a world-class deck, you will need to have some cards to build. As already mentioned, you will have to challenge everyone to win some of the Gwent cards available in The Witcher 3: Wild Hunt. But, there are also many cards that must be purchased from merchants spread across different towns and cities.
Some of the best cards, like the leader cards (we’ll cover them soon), can only be found in the markets. The good news is that cards are generally not very expensive.
Twenty crowns may seem like a lot, especially with the paltry fees that missions in The Witcher 3: Wild Hunt It tends to offer Geralt, but we have a practical guide that will help fatten your wallet. With a little extra coin to spare, players will be able to build a dream deck sooner than they imagined.
Choose and build your deck
Gwent’s Tips and Tricks
In the beginning of The Witcher 3: Wild Hunt, You will practically only have access to a Northern Realms deck since those are the most common cards you will find.
After a while (and a few wins), you will start to accumulate a good collection of cards that will allow you to build almost any deck you want. Choosing what to build will not only determine your access to certain cards, but also specific faction bonuses.
Depending on which faction is chosen as the focus, you will have one of the following abilities during a Gwent game:
- Nilfgaard: Win any round that ends in a tie.
- Northern kingdoms: Give an extra card after each victorious round.
- Monsters: Decide who takes the first turn in battle.
- Scoia’tael: Maintains a random unit card on the battlefield after each round.
Each has its own benefit to the player, and it is crucial to choose the one that best suits your playing style. For example, Scoia’tael allows you to keep a card after a round that can change the course of a battle since there are no draw cards between rounds.
On the other hand, if you find yourself ending up in a draw often, perhaps a Nilfgaard leader is the best at guaranteeing the much-needed victory (why die together when you can see your opponent fall?).
To play a Gwent game on The Witcher 3: Wild Hunt, Players will need at least 22 cards in their deck. Of these 22, 10 will be extracted with the possibility of exchanging two of them.
Once you have your 10 cards, that’s all you have for the game (with the exception of the Northern Realms bonus), so you’ll want to make sure that all 22 cards are made up of picks you wouldn’t mind using no matter what.
Stack your deck to your playing style. Don’t like weather cards? So don’t put any in your deck so there is no chance of you getting one.
Always keep in mind what you are putting in your deck. Unlike other collectible card games, there is no requirement to play a card.
Yes, some bonuses only activate when certain card combinations are in effect, but you can leave any card on your turn as long as you have it in your hand. So choose your favorites and start the path to become The Witcher 3: Wild HuntThe best Gwent player there is.
Understand special cards and other card skills
Gwent’s Tips and Tricks
Gwent has an amazing amount of depth when it comes to building decks. In addition to understanding the basic rules, there are plenty of cards and card skills to consider. Understanding the benefits of each of these will make the difference between ruling the board and watching your championship dreams crumble.
Card skills
Bond – Link cards have the ability to double the power of the cards they are attached to. This is a stacking effect, which means you can seriously boost your power with just a couple of cards that force your opponent to fight. These are perfect for pressing and maybe even attracting your opponent’s special cards.
Doctor – Medicines cards do exactly what you would expect them to do. They are used to draw a card from your discard pile, making them perfect for reusing powerful cards. However, it should be noted that Medic cards do not work on Hero cards or Special cards (Scorch, Decoy, Commander’s Horn, Weather).
Spy – These cards are placed on your opponent’s battlefield. Once played, you draw two cards. Sure, this should seem like an obvious ploy, but AI isn’t always very bright, allowing you to really take advantage of this method.
Agile – Cards with the Agile ability can be placed in close combat or ranged ranks. This allows you to adjust your focus while avoiding any specific weather chart that may have been placed.
Meeting – This ability can be deadly. Playing a card with the Gather ability allows you to draw any card from your deck with the same name. This means that you can potentially go far beyond your initial 10-card hand in Gwent.
Morale injection – A card with this ability increases the strength of each card in its row by one.
Special Cards
Burn– The Scorch card is probably one of the most powerful cards you can have in a Gwent game when used correctly. It has the ability to remove all the most powerful cards in play from the board and into their respective owners’ discard pile. If the highest active power rating is 5, for example, all cards with that rating (even if it’s Bond) will be removed from the game. Note that it will also remove your cards from the board if they meet the criteria.
Lure – Lures allow you to exchange a card on your battlefield with this straw substitute. Perfect for attracting opponents with good cards and then trading to kill your hand.
Commander’s Horn – Double the strength of each card in the row where this card is played. It cannot be stacked as there is a limit of one Commander Horn per row in a Gwent game.
Weather cards – Biting Frost, Impenetrable Frost and Torrential Rain reduce the strength of all cards played in the Close Combat, Ranged Combat and Siege Combat rows to one, respectively. Clear Weather removes the effect of all active weather charts.
Know when to fold
Gwent’s Tips and Tricks
One of the most useful strategies while playing Gwent on The Witcher 3: Wild Huntis knowing when to pass a round. This often means losing a round on purpose, but when done the right way, it will set you up for an easy victory.
Of course, this doesn’t just happen by luck, it will take a bit of trick and clever card selection for this to work in a way that is completely beneficial to you.
Before passing a round and setting up your sweet win, you’ll want to somehow convince your opponent to lay down as many of his good cards as possible.
Using cards like the ones with the Gather skill is a good way to encourage them to play powerful cards at low cost for their card counting. Once you have them where you want them, decoys are a way to get those powerful Muster cards back into your hand, as they sit back and watch their strongest cards die for nothing.
Medicinal cards are also perfect for the strategy of retiring early, for a victory later. Attract your opponents with powerful cards, and then revive your best in the next round as they sit and twist their thumbs. Also, keep a clear time or two to eliminate the effects of the weather, eliminating an easy round for them.
When you feel like you pulled out a lot of their big guns, fold and let them win the round. It is the last thing they will get, as most of their cards are being poured into the discard pile.
Use special cards wisely and practice strategies
Gwent’s Tips and Tricks
In addition to mastering the art of passing rounds in Gwent, all you need to do is learn when to use your special cards and card skills. When you use a special card, or a card with a special ability, is as important as the ability itself. Just having good cards is not enough, especially if you’re just going to put them everywhere.
Medical cards must be saved for the second round (and if necessary, the third round) or else they are a waste. You want to gain the advantage later, instead of bringing a card back in the first round only to end up losing it again once the round ends. Scorch cards should be used to draw as many cards as possible, rather than waiting for the strongest card to appear.
Remember, you don’t always have to be powerful, you just have to make sure your opponents waste their power quickly. Keep this in mind when building your deck and playing cards.
If you want to attack your fellow Gwent players with an avalanche of force, then go ahead and do it. You want to trick them and laugh at their nonsense, make it happen. Just make sure you practice and don’t pigeonhole yourself.
Gwent provides you with all the tools you need, so be sure to explore multiple avenues and find what is absolutely best for you. In no time, you will be The Witcher 3: Wild HuntHe is Gwent’s champion.
How are you enjoying Gwent? Is it turning out to be more difficult than you expected? Do you like the challenge? Let us know in the comments below. For more guides, tips, tricks, and information on The Witcher 3: Wild Hunt be sure to check out our constantly expanding wiki.