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We are not yet in mid-2020, and Sony has already revealed several details about the PS5, its next-generation console. We have learned about the technical specifications of the console, as well as its new DualSense controller and even certain games. This holiday season is slated to arrive, and while we don’t know the exact price or release date, we should receive more announcements on a regular basis as we go through the rest of the year. The official website is even live.
First, we know what the official name of the console will be: As expected, the console is called PlayStation 5, as expected. Also, we’ve learned what the logo looks like, and it’s just as amazing. The classic PlayStation symbol will also appear on the controller, called DualSense. The controller’s name reflects its expanded capabilities, which include more haptic feedback compared to DualShock 4 and variable resistance in triggers. The controller also sports a new look, with a two-tone black-and-white design. During 2019, it was revealed that the PS5 will also have backward compatibility with PS4 and SSD storage, and will support PSVR. The company also outlined some green, low-energy initiatives it is planning for the next generation.
If Sony follows the blueprint of how the PS4 was successfully unveiled, we can expect it to host a special PlayStation Meeting event. It was speculated that such an event could take place in February, but that did not happen. If such an event takes place, it could be when we find out about things like price and game alignment. However, when Sony intends to release new information, it will not be in the place it might expect. Like last year’s E3, Sony planned to skip E3 2020 before it was canceled, and the same goes for GDC 2020 due to coronavirus concerns.
Below you can find all the known details about Sony’s upcoming console. We are likely to hear more details, big or small, in the coming months, so be sure to bookmark this page and check back often as more is confirmed.
PS5 release date
This is surely the question on everyone’s lips: when will the PS5 be released? Sony, unsurprisingly, has its mouth shut about it, but has confirmed a “2020 vacation” launch window for PlayStation 5. The company hasn’t been more specific than that: Microsoft has also provided the same vague window, but Historically, November has been a frequent month for console releases in the past. Preorders are unlikely to activate until the launch date and pricing information is revealed, but you can now subscribe to receive pre-order notifications from several major retailers.
PS5 Price
Again, Sony has not stated how much its new console will cost, but it did say that the price of the PS5 will be attractive to gamers. “I think we can launch it in an SRP [suggested retail price] that will be attractive to gamers in light of its advanced feature set, “said Mark Cerny, the PS4’s chief architect who is currently working on his successor.
Of course, I wouldn’t expect Sony to say anything different, but one has a feeling the company has learned from the PS3’s outrageous price, and the console’s subsequent difficulties, and the PS4’s more reasonable cost and subsequent successes.
Will PS5 be compatible with PS4 games?
Cerny also confirmed that the PS5 will be backward compatible with PS4 games, as the two consoles are based on similar internal architectures. This will be good news for those who were disappointed by the lack of PS4 compatibility with PS3, PS2 and PS1 games.
In terms of what games players can expect, the full list has not been confirmed. However, Cerny noted that the 100 most played PS4 games will be playable on PS5 at launch and they will all work even better than before. “Running PS4 and PS4 titles at increased frequencies has also added complexity,” said Cerny. “The momentum is really huge this time and some game codes just can’t handle it. The tests need to be done title by title. The results are great though. We recently took a look at the top 100 PlayStation 4 titles as time ranked. and we expect almost all of them to be playable at launch on PlayStation 5. “
He also discussed how backward compatibility will be addressed on the PS5 internally, and how the functionality won’t be removed in later iterations of the console given the nature of its approach to designing the feature. “One way to achieve backward compatibility is to put the chipset from the old console on the new console, as we did with some PlayStation 3s,” he said. “But that is, of course, extremely expensive. A better way is to incorporate any differences in the logic of the previous console into the custom chip of the new console, which means that, even as technology evolves, the logic and The feature set on which the PlayStation 4 and PlayStation 4 Pro titles are based are still available in backwards compatibility mode, the strategy is that once backwards compatibility is on the console, it is inside. It’s not as if a reduced cost removed backward compatibility as it did on PlayStation 3. “
SIE President Jim Ryan said GameSpot’s sister site CNET, backward compatibility, and cross-generation are important to the PS5 to help gamers seamlessly transition.
“Whether it’s backward compatibility or the possibility of intergenerational gaming, we can transition that community to the next generation,” he said. “It won’t be a binary choice if you have to be on PlayStation 4 or the next generation to continue your friendship.”
In even more welcome news, PS4 games will even run faster than on their current console, in part because the PS5 will contain a solid-state drive, unlike the hard drives that current consoles ship with. Cerny has demonstrated an Insomniac Spider-Man loading screen that takes less than a second in a PS5 development kit, compared to 15 seconds in a PS4 Pro.
Sony showed the fastest load times during an investor presentation in May. You can watch the video below, which was captured by Wall Street Journal reporter Takashi Mochizuki.
Disc and PS5 Specifications
This is where Sony has been surprisingly direct with new information. The company has confirmed that the PlayStation 5 will contain an AMD chip that has a third-generation Ryzen-based CPU. It will have eight cores from the seven nanometer Zen 2 microchip. The console will also support an 8K game, but this of course will depend on the TVs catching up.
Graphics will be handled by a custom version of Radeon’s Navi line. This graphics chip will support lightning racing, something that is starting to become popular in movies and video games. Although traditionally considered a lighting technique, Cerny says this technique could also enhance the game’s audio. In fact, PS5 will be fully compatible with 3D audio.
The SSD mentioned above is also a great detail, as it means that games will load faster and will be able to handle more objects on screen as well as current HDD-controlled consoles. Characters and cameras could move faster through the game worlds, as environments could load much faster than they currently are. It will also lead to faster install times for games and patches.
As a last detail, we know that the PS5 will not follow the route of the Xbox One S All-Digital Edition, which does not include a disk drive. Instead, the PS5 will include a disk drive, so you can be sure that you can still buy and play physical games. PS5 discs will have a capacity of 100GB and the console will also support 4K Blu-Rays.
Sony has also confirmed that the PS5 is capable of supporting 4K 120Hz images for those who have televisions that can support that. 120Hz is a refresh rate twice the rate of standard TVs. You can check the full specifications below:
PlayStation 5 Specifications
Component | Specifications |
---|---|
CPU | 8 Zen 2 cores at 3.5 GHz (variable frequency) |
GPU | 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency) |
GPU architecture | RDNA custom 2 |
Memory interface | 16 GB GDDR6 / 256 bit |
memory bandwidth | 448GB / s |
Internal storage | 825GB custom SSD |
IO performance | 5.5 GB / s (raw), typical 8-9 GB / s (compressed) |
Expandable storage | NVMe SSD slot |
External storage | Support USB HDD |
Optical unit | 4K UHD Blu-ray drive |
PS5 controller
Sony has opened up their vision for the PlayStation 5 controller by saying, “One of our goals with the next generation is to deepen the feeling of immersion when you play, and we had a chance with our new controller to reimagine how touch you can add to that immersion.
“To that end, there are two key innovations with the new PlayStation 5 controller. First, we are adopting haptic feedback to replace the ‘rumbling’ technology found in controllers since the 5th generation of consoles. With haptics, it really feels wider a feedback range, so hitting a wall in a race car feels a lot different than making an entrance on the soccer field. You can even get a feel for a variety of textures when you run across grass pitches or you put yourself through the mud.
“The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2 / R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating An off road vehicle through rocky terrain. Combined with haptics, this can produce a powerful experience that better simulates various actions. The creators of the game have begun to receive the first versions of the new controller, and we are eager to see where your imagination is going with these new features at your disposal. “
On April 7, Sony shared additional details and reconfirmed that the controller uses a rechargeable battery. It also revealed the design, which you can see above: It has a tone look and features a built-in microphone, so you don’t need to use headphones for online voice chat. Also, the Share button on the PS4’s DualShock has been replaced by what Sony has now called the Create button. Details about what that change means have not been shared, and Sony explained in a PlayStation blog post: “With Create, once again, we are pioneering new ways for players to create epic game content to share with the world, or just to enjoy themselves. “
SIE chief Jim Ryan added: “DualSense marks a radical departure from our previous controller offerings and captures how strongly we feel about taking a generational leap with PS5. The new controller, along with the many innovative features on PS5, It will be transformative for games – Continuing our mission on PlayStation to push the boundaries of the game, now and in the future. To the PlayStation community, I really want to thank you for sharing this exciting journey with us as we head towards the launch of PS5 on Holiday 2020. We look forward to sharing more information about PS5, including the console design, in the coming months. “
Can I use expandable storage with PS5?
The PS5 allows users to install expandable storage that is not owned by Sony, giving them the option to purchase available parts to place in the system. According to a report by Digital Foundry, “NVMe PC units will work on PlayStation 5, [but] The only problem is that PC technology is significantly behind PS5 [and] Sony needs to validate them to make sure they will work properly. “
In Cerny’s talk on the PS5, he noted that Sony was testing expandable storage devices to make sure they can physically fit the PS5 and also deliver the required performance. The company has advised people not to buy units before disclosing its recommendations, so don’t be in a rush yet in your efforts to prepare for the upcoming launch. However, PS5-compliant SSD storage is expected to go “just beyond launch.”
Will PS5 support PSVR?
The current PSVR will be compatible with PS5, just like the PlayStation Move controllers. “I’m not going to go into detail about our virtual reality strategy,” Cerny said, “beyond saying that virtual reality is very important to us and that current PSVR headsets are compatible with the new console.” However, the system architect did not say whether a new PSVR device will ever be released.
The logo
It was believed that Sony’s briefing at CES 2020 might bring some news from the PlayStation 5, but that hardly turned out to be the case. Jim Ryan of Sony appeared on stage to share some impressive stats regarding the PS4 and to reveal the PlayStation 5 logo, which you can see below. Not surprisingly, keeping the same style used for recent generations. Beyond that, Sony had nothing new to discuss about PS5 during the tech-focused event.
Energy efficiency
Although Sony has been generally silent about the PS5 since its announcement, it went ahead to reveal a bit more information along with the announcement of a United Nations initiative. The Playing for the Planet alliance aims to make the video game industry greener. To that end, Sony announced that the next generation of its hardware will use much less power when placed in sleep / suspend mode. Only a million PS5 users who activate the energy efficiency feature would save enough electricity to power 1,000 homes in the US. USA The company is also conducting a carbon footprint assessment and looking for more energy-efficient data centers.
PS5 games
We don’t know many confirmed games for PS5 yet. It is reasonable to assume that annual titles like FIFA and Call of Duty would make the leap to PS5, although their developers have not stated anything concrete.
Currently, the only confirmed PS5 game is Godfall, a loot-based melee action RPG. It’s slated for late 2020, which is likely to make it a PS5 launch game. However, time will tell!
The other game possibly confirmed to play on PS5 is the Final Fantasy VII remake, after Square Enix President and CEO Yosuke Matsuda said, “I think our teams have done it to make the game both compatible with the Next generation as with the current generation of consoles. I think it’s being developed to be playable on both, so I’m not really concerned about that and I think fans will be able to enjoy it on both of them, including the next-generation console as well. “
However, it is unclear whether Matsuda was referring to a dedicated edition of the game for PS5, or whether he was simply referring to the PS4 version being playable on PS5 through backward compatibility. If it’s the latter, then technically we can count all PS4 games as playable on PS5.
Finally, we know that Bluepoint Games, the studio behind remakes like Shadow of the Colossus and Uncharted: The Nathan Drake Collection, is working on a PS5 game that it claims is “great.”
PS5 UI
The new PlayStation 5 user interface will allow you to see more details about friend games without opening the applications. “Although it will be quite fast to start games,” says Cerny, “we don’t want the player to have to start the game, see what happens, start the game, see what happens. Multiplayer game servers will provide the console with the set of activities that can be joined in real time. Single player games will provide information such as what quests you could do and what rewards you could receive for completing them, and all those options will be visible in the user interface. jump directly to whatever you want. “
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